360°

Resident Evil 2 Remake Size Requirements Revealed

From GameWatcher: "Resident Evil 2 Remake has just received an up-to-date systems requirements page on Steam, and it's been revealed that the game will be a bit larger than was first anticipated.

Resident Evil 2 Remake size isn't such that the game will be an HDD killer, mind, but it is big enough to warrant at least some consideration as to where, exactly, it'll be getting installed on the majority of gaming machines."

Read Full Story >>
gamewatcher.com
1933d ago Replies(1)
ButchKween1933d ago

Is it native 4k on x1 or pro?

MASTAN1NjAH1933d ago ShowReplies(3)
blank_keys1933d ago

Native 8K on X1 and 360p on the Pro.

Hewhatblack1933d ago

Looooooooooooooooooooooooooooo oool

Visceral891932d ago

You mean 360p on reg xbox one, 1080p on reg ps4, 1440p on pro and 1800p on xbox one x with framerate drops to 25fps and screen tearing.

BioNeo1933d ago

Xbox build of REmake 2 will require 21 GB
Steam installation size will be a solid 26 GB

KeeseToast1933d ago

Thanks. I wish sites would get banned if they don't post information like this in the abstract, it's so annoying. It's not like they do any kind of significant work, they just spew some bullshit to hide two sentences at the end of the article.

1932d ago
neobites1933d ago

small install size..this game will be mega short and not alot of add ons...spiderman was 45 gbs for a comparison

ashcroft1933d ago (Edited 1933d ago )

This has to be one of the dumbest statements ever made.

Bigger install size doesn't mean anything in terms of game length. I guess you weren't there during the 16 bit or 32 bit eras were games were significantly smaller.

Small install size could either mean compressed assets or limited areas, Spiderman is 45gb but is open world, Whereas RE2 is linear.

You're comparing the install size of a closed world game to an open world game. ...

I guess you've never heard of padding either. Where you purposely inflate the install size with junk data in order to minimize piracy. As not many people are keen in downloading 50gb worth of data as opposed to half the size.

LemyAtom1933d ago

Agreed ashcroft. To add further to your statement, audio can make a huge difference too. If a game has a lot of audio files it inflated the file size. Audio files are huge compared to others. I'm laughing with you at neobites. Smh

neobites1933d ago

whats with all you angry ass nerds...it was an opinion not a factual studied statement take it the fuck easy you angry ass fuckin troll....

neobites1933d ago

hey Ashcroft can yo uplease give me the schematics on the individual property value and assets for the integrated format of the compression systems in RE2 please I need to be corrected so you can feel better ,,,didnt even attack anyone at all..dude your such a dunce !

Lord_Sloth1932d ago

No, the MAP will be much smaller than the giant, empty buildings that are merely obstacles in Spider-Man. A more focused experience with less scripted events on a grand scale. Not dissing Spiderman at all, mind you, but this game is more corridors and tunnels than open skies and miles worth of city. A game's gig size doesn't mean anything about how it's length will be.

neobites1932d ago

i appreciate the clarification in a polite manner, glad to see there are normal people who enjoy games still out there and not angry ass trolls who want to rape people with different opinions ! much appreciated Lord_SLoth !

Flewid6381933d ago

Only 3gb of recommended VRAM for 4K?

Does that sound right?

Show all comments (24)
70°

The best horror games on Xbox Game Pass

Got an Xbox and a Game Pass subscription and want something spooky to play? Here are the best horror games on Xbox Game Pass.

Read Full Story >>
gamespew.com
130°

The art of difficulty: What’s the best way to make games harder?

There are many ways that a game developer can choose to raise the difficulty in their games — but which ways are the most effective?

Read Full Story >>
gamespew.com
DefenderOfDoom240d ago (Edited 40d ago )

A great example on how to do difficulty in a video game is DOOM ETERNAL. Started playing on ULTRA VIOLENCE but then I started playing on NIGHTMARE after a couple hundred hours of playing on UV . What makes DOOM ETERNAL fun, is on Nightmare, the enemies are very aggressive ,but they give you the tools to defeat difficult enemies , you just have to learn how to use them .

FinalFantasyFanatic39d ago

Doom Eternal was so tough, but it felt so amazing to finish that game, even when the enemy feels unfair and gang up/box up into a corner.

Nacho_Z40d ago

Personal dislikes are bullet sponges and bosses with regular enemies thrown in. Just make the boss hit harder if it's too easy.

thorstein40d ago (Edited 40d ago )

I think Helldivers 2 really gets it right. If enemies are easy, they swarm. If they're high level, they tend to have good defense and need strategems to take down...or bait.

I never feel too angry if I die by swarm because it is usually my fault for not checking my 6. I don't even mind dying if a teammate drops a bomb on the swarm that is gutting me.

I don't like cheap deaths. When the game allows you to progress only to hit you with an enemy that is suddenly immune to all the things you've unlocked and mastered is just dumb. If the game doesn't do hit boxes right and you get killed in lame ways it is dumb.

The screenshot is from Elden Ring, a game I really enjoyed, but the scaling was silly. I didn't do the Eligtree til late game so it was goofy difficult. I thought the Elden Beast was rather cheap. Not a fun skill based match, but just cheap enemy. There was no sense of, "oh it defeated me because I did this or I did that" like all Souls/Borne games.

Crows9040d ago

Don't handhold. There you go. every game is immediately harder and more rewarding.

DarXyde40d ago

1. Intelligent opponents that don't have some set, optional strategy to win and requires more critical thinking.

2. Game provides players with the knowledge and tools about a game world to stand a chance (or at the very least, the opportunity to gain the knowledge and tools).

3. Don't insist on enemies having much more health than the player arbitrarily. Sometimes, you'll have more durable enemies who are armored or inhuman which I would say is fair. The best approach to this I can recall in recent memory is Naughty Dog games: You're extremely vulnerable without armor and can get picked off pretty easily, but your enemies are pretty beatable with the right weapons and strategies where you can't just brute force it. That said, ammo is in short supply, so you engage at your own risk.

4. Depending on the type of games, make resources more scarce without necessarily making enemies bullet sponges. It simply means you'll have to choose your battles carefully and have damn good aim. Like Uncharted. If you're not good at headshots, Crushing is a rough time.

Show all comments (14)
150°

The 7 Best Video Game Remakes of All Time

Remaking video games is not a new trend, but it is more popular than ever. Which are the best video game remakes of all time?

shinoff218374d ago

It's a crime star ocean 2 remake isn't on this list. Jeez

kevco3373d ago

There's so many remakes coming out these days, I'm sure many people's favourites won't have made the cut!

jznrpg73d ago

I agree with you. It’s was so good I finished it way faster than I wanted to.

ApocalypseShadow73d ago

Where's the 2D love? Like Strider and Bionic Commando Rearmed? Some of my personal Remake favorites.

LightofDarkness73d ago

Those games were excellent, especially loved that Strider reboot back just after the PS4 released.

got_dam73d ago

Links awakening was fun, but it STILL runs very poorly. Slowdown all over the place.

DefenderOfDoom273d ago (Edited 73d ago )

For a 90s video game remake I would put QUAKE 2 at the top. Nightdive did a amazing job . And Machine Games added awesome new content.

Soy73d ago

Dead Space over Mario All-Stars, esp since All-Stars was just a graphical upgrade. Otherwise.....can't quibble much with that list.