130°

The art of difficulty: What’s the best way to make games harder?

There are many ways that a game developer can choose to raise the difficulty in their games — but which ways are the most effective?

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DefenderOfDoom270d ago (Edited 70d ago )

A great example on how to do difficulty in a video game is DOOM ETERNAL. Started playing on ULTRA VIOLENCE but then I started playing on NIGHTMARE after a couple hundred hours of playing on UV . What makes DOOM ETERNAL fun, is on Nightmare, the enemies are very aggressive ,but they give you the tools to defeat difficult enemies , you just have to learn how to use them .

FinalFantasyFanatic69d ago

Doom Eternal was so tough, but it felt so amazing to finish that game, even when the enemy feels unfair and gang up/box up into a corner.

Nacho_Z70d ago

Personal dislikes are bullet sponges and bosses with regular enemies thrown in. Just make the boss hit harder if it's too easy.

thorstein70d ago (Edited 70d ago )

I think Helldivers 2 really gets it right. If enemies are easy, they swarm. If they're high level, they tend to have good defense and need strategems to take down...or bait.

I never feel too angry if I die by swarm because it is usually my fault for not checking my 6. I don't even mind dying if a teammate drops a bomb on the swarm that is gutting me.

I don't like cheap deaths. When the game allows you to progress only to hit you with an enemy that is suddenly immune to all the things you've unlocked and mastered is just dumb. If the game doesn't do hit boxes right and you get killed in lame ways it is dumb.

The screenshot is from Elden Ring, a game I really enjoyed, but the scaling was silly. I didn't do the Eligtree til late game so it was goofy difficult. I thought the Elden Beast was rather cheap. Not a fun skill based match, but just cheap enemy. There was no sense of, "oh it defeated me because I did this or I did that" like all Souls/Borne games.

Crows9070d ago

Don't handhold. There you go. every game is immediately harder and more rewarding.

DarXyde70d ago

1. Intelligent opponents that don't have some set, optional strategy to win and requires more critical thinking.

2. Game provides players with the knowledge and tools about a game world to stand a chance (or at the very least, the opportunity to gain the knowledge and tools).

3. Don't insist on enemies having much more health than the player arbitrarily. Sometimes, you'll have more durable enemies who are armored or inhuman which I would say is fair. The best approach to this I can recall in recent memory is Naughty Dog games: You're extremely vulnerable without armor and can get picked off pretty easily, but your enemies are pretty beatable with the right weapons and strategies where you can't just brute force it. That said, ammo is in short supply, so you engage at your own risk.

4. Depending on the type of games, make resources more scarce without necessarily making enemies bullet sponges. It simply means you'll have to choose your battles carefully and have damn good aim. Like Uncharted. If you're not good at headshots, Crushing is a rough time.

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70°

Kai Cenat Is Taking on the Entire Souls Franchise

ESTNN writes: "His past game marathons came with redesigned streaming rooms, costumes, cameos and other hyped additions. But the longest one of them all proved to be with FROMSOFTWARE's magnum opus: Elden Ring."

Inverno1d 7h ago

I hate to be that guy but, who cares?

130°

Elden Ring Killed Gaming For Me & It's About To Do It Again

Saad from eXputer: "Utilizing its myriad strengths and masterful design, Elden Ring ruined gaming for me in a way I'll always be thankful for."

GhostScholar19d ago

It sounds like you’re just an eldenring fan and not so much a fan of games by and large. Which theres nothing wrong with.

RoadRacer18d ago

The author's profile appears to state otherwise. I believe they just got a massive shock with Elden Ring, something that stuck around. To each their own I guess

Crows9019d ago

Elden ring ruined from software for me....maybe.

I hope their next game isn't open world too...

ravens5219d ago

I have yet to beat Elden Ring. Not cause it's too hard , I've beaten Sekiro, Bloodborne, Demon Souls etc. Also I could just make my character op but I prefer to play under leveled. It's too big. I beat Radaghan or the moon lady last then got lost, lost for years lol. I'm going to beat it tho. Haven't played it in a while

Crows9018d ago

I platinumed the game but hated the open world aspect...started great but then after a bit you notice all the repeated dungeons and bosses...it got massively tedious and much preferred late game areas in a typical souls game than the open world repetition.

GhostScholar18d ago

The ole “I’m so good at hard games I had to play under leveled to get challenged and if I worked that hard in real life I wouldn’t be working at Walmart”

ravens5217d ago

? Don't work at Walmart or any type of retail...lol. But w.e. Makes you feel better about ya sad life 🤷🏽 lol. You probably just suck at games lmao.

18d ago
Aussiesummer18d ago

I loved it but yeah it is just overwhelmingly massive and confusing, I don’t think I’ll ever finish it.

140°

Bonfire interview with Miyazaki Hidetaka: "Shadow of the Golden Tree" is the only DLC"

The large-scale DLC "Shadow of the Golden Tree" for "Elden's Circle" will be released on June 21. This is the only additional content for "Elden's Circle" since its release two years ago, and according to public information, its size will also be the largest DLC since the founding of Fromsoftware.

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