As it stands, this is easily the best Super Smash Bros' online play has ever been. This may be damning with faint praise given just how bad it was on the Wii and Wii U, but getting to the point of being playable online is a big milestone for the series. It opens up new frontiers that fans and developers alike may never have considered.
Super Smash Bros. is unlikely to ever be what you would call a "good" online game. Its roots as a local party game run too deep, the challenges are too formidable, and the will on the development side isn't really there. At best, it's a sideshow.
Lillis also provided the voice for Jigglypuff, which has also been utilized extensively in the Super Smash Bros. franchise.
NE: "What would a future Super Smash Bros. reboot look like with less fighters? We go over which characters are likely to stick around."
Sakurai's views on cutscenes (and how quickly they'll be shared online) haven't really changed that much in 16 years.
Nope. Its a step back from Smash Wii U actually.
Nope, this is worse than Wii U's Smash. Although nowhere near as bad as Brawl, which was simply unplayable.
This article is completely risible. Not only is the netcode absolute shit, the way everything is programmed is shit, too. Nintendo just hasn't got a clue when it comes to online play. I can enjoy to an extent what little there is to offer in the online department (still better than no online at all, I guess)... but this doesn't come anywhere close to what other non-Nintendo games offer, even on the Switch itself.