L.B. Jeffries writes:
"One of the intrinsic difficulties in objectively assessing the difficulty of a video game is that various players are at various levels of skill depending on the genre. If you've been playing nothing but first-person shooters for months, then you're probably going to rip through a game in that genre, while someone more inexperienced will have a tougher time. Someone who's been playing real-time strategy games will have the multi-tasking and reflexes that a different player does not. A new game on Nintendo's WiiWare, Art Style: Orbient, provides a unique opportunity to discuss challenge in games. It's a genuinely unique game design that relies on a series of challenges and skills that will be fresh for any player looking for a relaxing and minimalist game experience."