From Game Informer: "The Darksiders series is a pastiche of beloved games and genres that came before it. The first two Darksiders entries wore their Zelda, God of War, Metroid, and Diablo inspirations proudly and generally found success, even if they never quite reached the heights of any of those singular games. Darksiders III is similar in that its main inspirations are still easy to spot, but Zelda no longer serves as the pillar on which the game is built. The focus has shifted away from puzzles and acquiring items, and toward combat and navigation upgrades that help you move through the larger world. The result is a game that feels familiar – and dated – but with gameplay and level design that sing, even when its story is awkwardly clearing its throat."
Now that all of Darksiders' horsemen have been explored, it's about time we get the epic team-up the first game left us hanging for.
Embracer went on a massive studio buying spree in hopes one deal with saudis would go through and it didn’t.
Now they are shutting down studios and looking for cash after spending most of it on acquisitions.
I wouldn’t get my hopes up for anything that Embracer owns.
They need to get out of this problem they made for themselves but it may never happen. They f’d up big time.
Darksiders has little hope at this moment
Darksiders III on Nintendo Switch is a mostly well-done port that is likely to take a lot of people by surprise given its huge graphical upgrade over its previous generation predecessors. While the game itself is far from perfect, it should be commended that even with a few downgrades here and there, the overall integrity of the game remains intact and officially completes the entire Darksiders series being available on Nintendo Switch, which lends itself nicely to handheld play despite a AAA production that's as epic and grandiose as the series has ever been.
Adam Vale of The Koalition writes: When thinking about some of my favorite hack & slash adventure games of last-gen, Darksiders and Darksiders II pop up in my head. The story was unique, and the combat was satisfying with creative level design. For whatever reason, I never picked up Darksiders III. So here we are in 2021 and Darksiders III has been ported to my preferred portable gaming device. This is why I held off on reviewing this game until my Nintendo Switch OLED arrived. At least 90% of my gaming on the Switch is in handheld mode and I wanted to experience this horrid creature-infested world on the new vibrant OLED screen.
Despite the issues with the game itself, Darksiders III still looks great on the Nintendo switch OLED model.
Hmm. I'm relieved that this game seems to be good (although Gamespot hated it) but I'm disappointed that there's less emphasis on puzzles.
A quality game from the what I’m reading. Not full of pointless shit like most games now. Dated they say? If that’s the case developers need to go back to the classics and realise the true fundamentals of gameplay.