Former Obsidian founder and owner Chris Avellone recommends Microsoft's Phil Spencer to fire the current upper management while keeping the rest of the developers, which he believes to be good ones.
He also said he would be open to working with Obsidian again if those leadership changes happened under Microsoft's oversight.
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.
Not sure this would ve a great idea
Not great idea Microsoft, that would contradict your msg if you follow through with this.
Disagree, please explain how this would not be the case.
I wonder if they'll listen....
I agree, fire the leadership that's a great way to boost moral and punish people for selling out.
Nah, not a good idea at all. Why ruin a studio that is making good games? Granted, as he says - he recommends keeping the actual game makers and getting rid of the management.