100°

David Cage explained what inspired the famous Heavy Rain finger cut scene

One of the most narrative focused game developers of the world, Quantic Dream always success to touch our hearts with their games.

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Community2029d ago
AK912029d ago

I legit thought he copied it from the Saw movies, man I remember the first time I played that scene my heart was pumping along with the controller it was so nerve wracking.

rainslacker2029d ago

That was one scene that showed how suspense can really drive emotional connection. Something that Hitchcock understood well, and was a master at portraying. Game may not have been an amazing action sequence one could play in real time, but it was certainly an experience through many scenes just like this. Even some reviewers who were very critical of the game, couldn't deny how that one scene was a good show of how the genre could be done effectively.

I replayed the game late last year, and I still had the same feeling of anticipation and anxiety when playing it.

ClayRules20122029d ago

Oh my, I’ll never forget how much of a wreck I was during this scene. I was frantically trying to find different tools that might make it hurt less (I know it’s game, leave me alone) lol. And once I decided on the item, I cut my finger off and cried hearing Ethan scream in pain. In the end, failed to save Shaun (because i refused to kill that darn drug dealer because he had kids and i felt sorry for him, in knowing those kids might never see their father again had I taken his life) I cried myself to sleep that night (true story) and all these years later am so grateful to David and the team at QD for offering a gaming experience unlike anything I had ever played before. It really did challenge me mentally, rather than being a challenge on the controller. One of the best gaming experience I’ve ever had.

AK912029d ago

Damn dude he was a drug dealer and most likely would've sold that sh*t to teenagers and young kids if they gave him money, I blew his brains out and didn't regret it especially when Shaun survived.

rainslacker2029d ago

Despite that, some people still value human life, and can't so easily let that go. That sort of moral conflict is common in a lot of stories, and some people can't reconcile their own moral beliefs with justifications of what may happen in the future.

Heck, it's the plot of half of Star Trek episodes.

50°

Warframe: Devstream 179 Q&A With Megan Everett

During Devstream 179 for Warframe, Digital Extremes unveiled a lot of exciting information for stuff coming to the game, and we were able to ask about some of it!

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200°

Nintendo partner Paladin Studios closes after nearly two decades

In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.”

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Community4d ago
Venoxn4g4d ago

I really enjoyed Good Job game...too bad that they are closing

mastershredder3d ago

Considering the level of games they made, I'm surprised that more than 2 people worked there. 45 people (+ outsourcing) making mediocre mobile games, like cut the rope. I mean dude....Nintendo stooped to new lows in quality development and entertainment standards.

90°

Crow Country Developer Interview

Discover Crow Country, the upcoming survival horror game from indie studio SFB Games. Get ready for an original PlayStation-inspired gaming experience as we speak to the developers and get an inside look at the studio and game.

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