Telltale Games churned out amazing games by amazing artists. So why is it closing? What went wrong?
Microsoft has 'let Blizzard be Blizzard' following the acquisition of the veteran developer according to World of Warcraft's executive producer.
Diablo 4 storefront being a cash grabbing shitshow does unironically attest to that, kudos.
Okay i will be interested if they become old Blizzard but might as well be dead.
Shame most of the people that made Blizzard what they were, have already left a while ago.
Were you expecting Microsoft to hire everyone that had left Blizzard long before they purchased the company...
Microsoft has let the Blizzard company they purchased continue to be the Blizzard company they purchased.
Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."
Hey Ubi, here's a gun, don't shoot yourself in the foot.
*Ubi takes gun, aims at foot, empties clip*
Take-Two Interactive has announced that it will lay off 5% of its workforce and cancel some of its games in an effort to increase profits.
There should be a law that says you can’t get rid of employees just for profits without executives taking a x % pay cut first. Encourage them to figure something else out.
They haven't even released the game, previous game made 10000% percent profits and then layoff?
Should be canceling the casino simulator sports games, but I know it's not them. It better not affect BioShock 4 and the Borderlands games
Bring back Maniac Mansion (Thimbleweed Park)! We need more adventure games like that.
It's a shame this company went under, they definitely stuck to and specialized in the single player area. Never played a game from them though but I did hear mix things. From great stories to horrible, buggy gameplay.
They had a lot of great IP's too, very well known ones, it's baffling to see a company with so many IP's as such to go down like they did.
"This news is surprising to me and makes me feel a bit out of touch with the wants and needs of the market. Maybe I’m even more out of touch than I feel and games like these will fade away, but I can’t accept that yet. They’re just too good."
The writer is conflating poor decisions at Taelltale game with the an entire genre. Companies that make games in every genre have been closed and it hasn't spelled the end of those genre's either. They may have defeated their own selves with inundation of content that exceeded what the market would buy from them, but a smaller company, that could pay an appropriate size of employees to make content that meet demand of the actual market would have been just fine.
Once again someone doesn't do any research as to why TT went under and paints the genre with a wide brush.
Adventure games are here to stay and will continue to grow and be made into the future. TT was a decent company that made bad decisions and paid the price for it, plain and simple. No clickbait needed.
Sorry to say, but Big Bad Wolf, Quantic Dream, even Hazelight and Dontnod do more for the genre than Telltale ever did.
And «churned out amazing games», come on!
a. You can't be churning out (which means «to produce something automatically, without much thought, and in large amounts») amazing products, it just sounds wrong;
b. Batman season 1 (was playing it year after release, 2 times i lost my saves), Game of Thrones season 1, Guardians of the Galaxy, even The Walking Dead: A New Frontier were far from amazing.
This article should of been titled What Telltale's Death Says About mismanaging your game company. The death Telltale's games doesn't speak for the whole adventure genre.