It was barely enough to take in the sights. The colour is unbelievable, luminous and warm in a way that couldn't be achieved in lit polygons. Waves scroll and grasses waver like stop-motion watercolours. The enemies are a parade of bewildering, mystical golems conjured out of branches and feathers and hair; their flickering, unstable forms are impossible to pin down as they flit around the screen, but their personalities are charming and menacing in equal measure. We battled a giant tin knight in an autumnal cornfield, bird-men in the branches of a mountain forest, whirling twin parasol-monsters at a temple, a gurning demon under moonlit cherry-blossom.
Nintenderos: "We kick off our interviews this year with a very special one with George Kamitani, president of Vanillaware. In case you didn't know this study, it is the one behind games of the stature of Muramasa: The Demon Blade, Odin Sphere or Dragon's Crown. In addition to, of course, unforgettable titles like the wonderful 13 Sentinels: Aegis Rim published by Atlus a few months ago."
With the ongoing pandemic shutting down many IRL cherry blossom viewing parties, here are some games where you can still enjoy some beautiful spring sakura scenes
How do you introduce people to folklore and fairy tales? Introducing people to mythology can be easy when they are young or in school, as such stories can sometimes be used to teach morals, introduce concepts that might be difficult for people to otherwise understand, act as warnings and get imaginations working. Once folks get older, it can be more difficult to get them engaged and interested in legends. Fortunately, some Japanese video games can step in to bridge the gap.