The latest Japanese hardware sales from Media Create are as follows:
Switch – 38,738
PS4 – 12,057
PS4 Pro – 4,959
New 2DS LL – 4,684
New 3DS LL – 2,248
And here are the software charts:
1. [PS4] Spider-Man – 80,832 / 205,986
2. [PS4] Shadow of the Tomb Raider – 32,172 / NEW
3. [NSW] Splatoon 2 – 14,094 / 2,618,333
4. [NSW] Minecraft – 13,479 / 277,745
5. [NSW] Nintendo Labo: Vehicle Kit – 11,659 / NEW
6. [NSW] Mario Kart 8 Deluxe – 10,689 / 1,757,864
o matter what the reasoning is behind Splatoon 3’s lack of content and substance in the first half of its paid expansion, Wave 1: Inkopolis is certainly not worth any fan’s money and should have always been viewed as a small bonus to tide fans off from what’s still to come.
The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.
Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.
Yeah...no
It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.
She was whiney, weak and in later game a little arrogant and selfish
Oh and the voice actress compared to the previous ones was not as good
Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.
2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.
First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.
Very low numbers for Tomb Raider. I have to admit that Switch numbers are low too this week.
Interestingly enough Shadow of the Tomb Raiders' PS4 sales are almost identical to its PS4 UK sales last week.
Spiderman had something like a 36% drop from launch which is extraordinary good especially given the shortage (and again in line with the UK drop). it has ALREADY outsold God of War in Japan and should pass it in the UK in about a week or two.
Square made mistake after mistake with this reboot
Launch around fallout make game timed exclusive with rise
Launch around Spiderman another mistake
Rise even if remained timed exclusive would have done well launching earlier in the year and same goes for shadow. No matter how hard square tries tomb raider isn't a big enough wide appeal IP to survive amongst other big games. Than they blame gamers for not supporting