90°

Article: DC and Xbox, Would it work?

Will writes: "With all the hype surrounding the releases of Spiderman on Playstation, bundled with the few rumours I’ve noticed regarding a possible DC exclusive for the Xbox. It got me to thinking, could Microsoft partner with DC to take on Sony and Marvel and if so what characters could carry a game?"

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redthumbgaming.com
FallenAngel19842135d ago

“It got me to thinking, could Microsoft partner with DC to take on Sony and Marvel and if so what characters could carry a game?”

No that can’t happen on so many levels.

- With the exception of Telltale Games, Warner Bros Interactive publishes all DC related games these days, and they don’t do exclusive games. That’s in contrast to the Marvel license that’s available to any publisher willing to apply for it.

- Take on Marvel how? Sony is only making this Spider-Man game which could turn into a series. Every other Marvel game is still arriving on Xbox One next year, so it’s not like Microsoft has to feel that threatened to compete with a licensing deal of their own.

- Warner Bros Interactive in general seems to have an issue making standalone AAA games featuring DC characters that aren’t related to Batman. Most of the DC games they do publish are crossovers or star Batman, with the exception of Wolf Among Us but that’s published by Telltale. If they do make such a title, it’s doubtful they’d gamble on it being an Xbox exclusive. Only reason this Spider-Man game exists is because Marvel was impressed by Sony’s first party output and wanted a game of their own to get a similar treatment. WBI in comparison has no reason to want Microsoft to handle one of their properties, especially when looking at their current output thus far this year.

ApocalypseShadow2134d ago (Edited 2134d ago )

Why waste an opinion on this? It wouldn't happen this Gen anyway.

Anyone remember this?
https://m.ign.com/articles/...
Yeah. They COULD have had a marvel game a long time ago. But canceled it just like True Fantasy Live Online.

Just be happy that Sony let go of Sony Online Entertainment/ Daybreak Game Company and DC Online is on there and let it go. What's also funny is that DC online is a free to play game that requires xbox live and doesn't cross play with PC like it does on PS3,PS4 and PC. Shouldn't free to play be free? Shouldn't xbox fans speak up about this cross play title that's been on there for months?

Want a super hero game now? Go out and buy Spider-Man. Oh. You may need a PS4 to go with it though.

firelogic2134d ago (Edited 2134d ago )

DC is already getting their asses kicked with the movies. They aren't going to partner with MS exclusively. Then again, maybe they would since they have zero direction at the top.

jairusmonillas2134d ago (Edited 2134d ago )

No one would partner with a console who keeps on losing. see what happened to how Fortnite completely destroyed Xbox console exclusive PUBG. lol

Tross2134d ago

This isn't an issue of DC vs Marvel though, and there are many multiplat Marvel titles too. Also, I'm pretty sure WB will stick to multiplats especially given how much larger the PS4 install base is. This is a case of Sony securing yet another great exclusive that will more than likely turn into a series. This is a case of MS not putting their money into what actually matters this gen, while Sony is, which is games, and also selecting the right studios to make those games.

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140°

Leaked RDNA 4 features: AMD to catch up in RT - doubled RT intersect engine could come to PS5 Pro

A partially redacted data sheet highlighting the expected ray tracing features coming to RDNA 4 GPUs has been shared by well-known hardware information leaker @Kepler_L2. We expect the features to also be present in the hybrid RDNA 3 + RDNA 4 RT design coming to PS5 Pro when it launches (presumably) later this year or early next year. The leaked data points seem to confirm that advancing ray tracing technology is going to be a major focus of RDNA 4.

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tomshardware.com
Einhander197214h ago

This will be the actual start to Ray Tracing on consoles, I'm really looking forward to seeing what PSSR is capable of as well.

I can't wait to see what games designed around this can do.

sagapo14h ago(Edited 14h ago)

Don’t hope for anything major imo. RT remains a power consuming feature and I don’t think a pro version will make all that much difference. Higher frames (say 60fps) with RT features as they are now would be a big win if that would be the case. If RT features would be extended, games will probably stick at 30fps like they do now, is that worth a pro upgrade?

Einhander197214h ago(Edited 14h ago)

Zero first, second or major third party console exclusives have lacked a 60 fps mode on PlayStation, 30 fps is an xbox problem.

The GPU alone statistically offers 40% uplift, and with PSSR upscaling games designed around the console should have a significant performance uplift.

And my understanding is that RT has been largely decoupled from the CU's in RDNA 4 so the performance hit from RT should be much less than on current AMD GPUS. And regardless, the huge number of RT cores with the doubled RT intersect engine should be able to power through RT in a way that simply is not possible on current consoles.

FinalFantasyFanatic7h ago

I really hope so, AMD has been pretty far from Nvidia's performance on Ray Tracing, so to see such a huge uplift, with greater performance and efficiency is a big win.

Destiny10808h ago

if astro bot is fully raytraced / 60fps on the pro model, we can start believing the hype

Whitey2k3h ago

There's gonna be quite a difference between ps5 and ps5 pro compared to ps4 and ps4 pro

90°

The Cloud Gaming Graveyard: Dead Cloud Gaming Services

We take a walk around the Cloud Gaming Graveyard - listing all the failed cloud gaming services over the last decade.

We discuss the ups, the downs, and overall history of this technology. Turns out running a successful cloud gaming service that addresses the various technical hurdles and actually makes money is a real challenge.

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clouddosage.com
Chocoburger1d 11h ago

I'm sure that there will be more to come in the future.

UltimateOwnage14h ago

Latency and video compression will always make cloud gaming an afterthought.

60°
7.0

Conscript Review - Real-Life Horror That's Not Easy to Stomach - Last Word On Gaming

Survival horror and World War I provide quite the uneasy combination. Find out why in this review of indie historical horror "Conscript."

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lastwordongaming.com