This week on The Trophy Room: A PlayStation Podcast, Hosts Joseph, Kyle and Special Guest Sean Capri talk about the latest news coming from Gamescom! Out of Sekiro: Shadows Die Twice, Devil May Cry 5, and Shenmue 3 which has the gang more excited. Bloodstained Ritual of the Night gets a delay, and Vita version gets canceled, as the final death nail for PlayStation Vita. Spyro Reignited Trilogy gets pushed back to November 13th, and Supermassive Games leaves Sony for Bandai Namco's Dark Anthology Series, should Sony have bought Supermassive Games.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
As much as I like Supermassive, let's correct this a little with MY words and opinion...
"After tarnishing their image with 3 released games(Hidden Agenda, Bravo Team and The Inpatient-all below 66% on metacritic) that were rushed out the door to profit off of their success of Until Dawn(79%) and Rush of Blood(72%) on Playstation and PSVR, Supermassive games has gone multiplatform to recoup their losses and hopefully their reputation."
"Why would Sony buy a developer that didn't care for QUALITY over QUANTITY?"
50°
Until Dawn Studio Supermassive Games Leaves PlayStation for The Dark Pictures Anthology
That's quite an overstatement there considering they were never owned by Sony and Until Dawn IP was always owned by Sony
they were owned by sony?
"leaves"? Aren't they going to make games for PlayStation anymore?