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Do Gamers Judge Too Harshly Based on First Impressions?

Video games are much more time-consuming than other types of visual media. While films typically run for two hours and television episodes last around 20–50 minutes each, video games often occupy players for anywhere between 5 and 40 hours for the main narrative, with multiple games running over 100 hours to attain completion. For this reason, consumers understandably take several precautions before deciding to purchase a game: watching trailers, checking out gameplay videos, and reading reviews. When a game receives a negative initial response, gamers are quick to denounce and dismiss the title based on popular opinion, often leaving a permanent mark on a developer or franchise. This response begs the question: do gamers judge titles too harshly based on first impressions?

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PiNkFaIrYbOi88d ago

Not really, as most of the time the games deserve to be judged harshly. Either they don't live up to what the devs tell gamers what to expect, to buggy games, to incomplete games, to what have you.

Skull52187d ago

When you’ve gamed and watched gameplay footage as long as I have it’s not very hard to tell if a game is going to be good or not. Maybe not everyone can do that but I can tell whether or not I’ll be buying a game based of the first gameplay footage, so you better bring your A game right away.

conanlifts87d ago (Edited 87d ago )

I started gaming on a spectrum and while I think in many cases you are correct it doesn't always apply. If you follow that logic I think you will occasionally miss out on a game that you could have enjoyed. Pikmin 3 is a great example for me. I saw videos and read reviews and was convinced I would hate it. When I ended up playing it I loved it. I would never have tried it, but it was gifted to me. Sometimes you just need to give things a try.

87d ago Replies(2)
VsAssassin87d ago

The argument that games (these days) are expected to last anywhere between 5 and 40+ hours is indeed THE argument. And they shouldn't just last those hours, they should also be good depending on what type of game each is trying to be. Game consumers pay $60 on a regular basis, and they expect to have their purchase justified by quality--and quality often translates to longevity, and by longevity I mean length + quality. There should be a balance between length and quality, otherwise the game would either be just boring or not satisfying enough for ending too soon!

AK9187d ago

No but game "journalists" certainly do.

Sgt_Slaughter87d ago (Edited 87d ago )

Why shouldn't we? Look at Battlefield V, and the mess EA caused because they tried to release info to two separate bases (casual and hardcore) and got everyone confused. The game is coming out in two months and the only official stuff I've seen was the reveal "trailer" and that embarrassing EA Play reveal of the Battle Royal mode with no gameplay at all.

When I've seen more gameplay from YouTubers than EA themselves, they and their game are going to be judged harshly.

sampsonon87d ago

yet i bet you would be the first person to give a pass to CDPR even though the media and other devs are the only ones that have played this second coming of Christ game.

Sgt_Slaughter87d ago (Edited 87d ago )

Not at all. No company should get a pass because of their name or reputation.

I don't hate on EA or their games because they're EA, EA makes decisions that are terrible and should be criticized any way, shape, or form possible.

Same goes for the likes of Nintendo, Sony, etc., if they do something boneheaded or ridiculous that is negative, they deserve to hear negative reactions for it.

sampsonon86d ago (Edited 86d ago )

@Sgt_Slaughter:
well, you know what they say, proof is in the pudding.

let's see your critique of the "boneheaded" move CDPR has made in not showing this "jaw dropping" gameplay demo, or any in game footage of Cyberpunk. the game has been in development for over 7 years without any game play footage except for the elite media to see.

don't worry, I'll wait... "looks at watch".

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