Billy Givens says, "Did you pay $60 for a 60-hour game or $60 for a 10 hour game with empty space between to trick you into believing you’re getting more game for your money? You may also love paying $35 for crab legs and having to spend 90% of the meal prying a tiny bit of meat from a shell."
Disagree, open world games are among the best ones ever. I'm glad linear games exist too, since those are fantastic as well (loved God of War and TLOU!). But open world games are incredible.
Well that's how you distinguish a good open world game from a bad one. What are you looking at as you travel the world? What discoveries are you getting sidetracked by? What creatures are you encountering?
It makes it so you're not just pressing up but continually encountering something even if it's as simple as scenery.
Mashing a button is not gameplay either, you can say the same about any controller input when dumbed down that far. Yes i agree that open world games are becoming an over saturated genre much like the FPS genre was last gen. That doesn't mean open world is inherently bad, and if you ran out of things to experiment with in BoTW after 2 hrs then you weren't trying to do creative things AT ALL. Honestly in terms of the modern open world trend, BoTW was among the examples of doing it oh so right. if you're only exploring areas that just require you to hold forward you're missing like 80% of that game. Plus where are you "pressing up" towards? that's the point, and in BoTW it was always something new for the first 50hrs at least.
Eeeee, for the most part open world is over rated and wish game developers would dial it back some. Not all games need to be open world.
Tbf, linear games are a lot like that just, linear.