"On this week's episode of The 1099 Podcast, the composer at 10 Chambers, former audio director at Starbreeze, and man behind the sound design in favorites like Payday 2, Bionic Commando Rearmed, and Brothers: A Tale of Two Sons, Simon Viklund, joins host Josiah Renaudin to explain how sound gets into games. Simon details what it's like creating both music and sounds for major video games, how aspiring designers can break into the industry, whether or not you have to capture all of your own original sounds, and what makes upcoming co-op shooter GTFO special."
GB: "Of course, Payday 2 has had its fair share of ups and downs as well, in spite of the success that it has enjoyed. For starters, the disparity between the game’s PC and console versions is a major issue that plagued the game for years on end, thanks to the frustrating optimization issues across platforms brought about by the Diesel Engine, which the game was developed on."
Payday 2 launched 10 years ago today, and a constant stream of updates still makes it worth playing ahead of Payday 3.
Starting today, Payday 2 is free at Epic Games Store. The free game offer runs until June 15. Once you claim it, it's yours to keep.