No Man's Sky is an interesting case study for a game staging a comeback, as it were. So, which game deserves a No Man's Sky-style comeback? It can be any singleplayer or online game that didn't quite reach its potential, or the audience it deserved. Maybe it was a patch or expansion away from being really good.
As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
The article mentions Destiny 2, which I agree with. Unfortunately, I think they can only get that redemption if they release Forsaken for free (which will never happen) or if they make free all existing DLC in anticipation for it. The problem with Destiny 2 and its relationship with the community is that they've nickeled and dimed their base, which isn't going to be solved with another $40 charge to get another piece of the experience they were promised.
Halo MCC
Half Life 2 episode...
Sorry!
Mass effect andromeda
Dead Space, Burnout and SSX. Ironically, three EA games. Each one, trashed and more than deserving of a comeback.