TSA writes: "Virtual reality and fear are a potent combination. If you’re scared silly by an involving horror film or on the edge of your seat playing a thriller, it doesn’t take much of a mental stretch to imagine that putting yourself directly into those tense situations is going to be even more harrowing."
It's a big contrast to Square Enix's approach with Final Fantasy 7 Remake
Can anyone tell me how PSVR games are supposed to work on PS5. I eventually got my PS5/PSVR adapter after months of waiting. Then had to get a HDMI splitter and set it up only to find nothing worked. Some Apps don’t recognise it’s connected at all and when they do they require a DS4 to play which obviously I haven’t got or move controllers which I do have but apparently you need them cable connected (didn’t bother trying in the end) but of course there’s not enough USB ports. Struggling to understand how they can claim it’s compatible.
If I knew it was going to be like this I would of sold it along with my PS4 Pro instead of holding onto it for no reason.
Been wanting to try this game for a while.
PS VR titles The Persistence, The Walking Dead: Saints & Sinners - Standard Edition, and Until You Fall also launch November 2.
If you’re a fan of open world ARPGs, Kingdoms of Amalur was a under appreciated golden goose of an experience for its time. Highly recommended if your an old Fable fan like I was
Looks like a solid month. I've heard a lot of praise for each one of those PSVR games.
I remember really enjoying Kingdom of Amalur back when it originally came out.
All you need is an NVIDIA RTX-supported GPU.