Approvals 11/3 ▼
ReZoN (4) - 2525d ago Cancel
DrierofLeaves (3) - 2525d ago Cancel
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120°

MercurySteam Interview -- Studio Head on How the Studio Was Saved, Working with Nintendo, and More

MercurySteam rose from the ashes to create three Castlevania games and Metroid: Samus Returns. Studio Head Enric Álvarez explains how it all happened.

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dualshockers.com
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Community2525d ago
showtimefolks2525d ago

Yall still messed up your opportunity by not making castlevania lords of shadow 2 much much better

Had strong foundation to build on yet the 2nd game wasn't as good

Snookies122525d ago

Completely agree with that, Lords of Shadow 1 was fantastic. I was so excited for the second game, and was going to pre-order it. Thank god I never did...

jeremyj29132525d ago

That blame goes to Konami. Look up the interviews with Mercury Steam. Shows why all the stuff with Kojima wasn't all that surprising to me.

Segata2525d ago

I'd love to see them make another 3DS Metroid or an HD 2.5D Metroid on Switch.

2524d ago
Venoxn4g2524d ago

I wouldnt even mind an enhanced 3ds Metroid port for switch from them

90°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
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Community5h ago
Neonridr8h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo2h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac1h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

Vits1h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

60°

From Sale to Switch 2 - Shift Up Rewarded the Dev Team After Stellar Blade 3 Million Sales Milestone

Shift Up once again proves that they appreciate their team, as they have just rewarded their developers with new Nintendo Switch 2s to celebrate the Stellar Blade sales reaching 3 million.

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Community14h ago
YourMommySpoils57m ago

"Shift Up Rewarded the Dev Team After Stellar Blade 3" Yes please

80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
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Community14h ago
Goodguy011d 9h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK13h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.