100°

The story of Thrill Kill, a PS1 fighting game canned by EA for being too controversial

If you ever owned a PlayStation, there’s a chance you have heard of Thrill Kill, a violent, sexually suggestive fighting game that never saw the light of day. Not from the outcries of concerned parents, but by executives at the last minute.

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2476d ago
XiNatsuDragnel2477d ago

Wtf EA bring this back then we might let you off strongly implying might.

strayanalog2477d ago

I remember reading about some of the development of Thrill Kill in Gamepro magazine, and it getting the AO rating. That alone in '98 warranted a purchase, because.. well, it's an AO game, man.
Then EA canned it so they wouldn't hurt their image, which really sucks for the development team and their hard work. Overall, though, no biggie. We still have Mortal Kombat and can find Thrill Kill online. And not to mention with the releases in 1998 - arguably the best year in video games ever - Thrill Kill may have been overshadowed anyway.

rpgenius4202476d ago

I had a copy I burned and played. I believe you can still download it and play it on an emulator. It was quite bad actually.

Fist4achin2476d ago

Aside from being an unfinished game, I had a good time with it. I thought it was like that arcade game pit fighter. Imp the pimp or Belladonna the dominatrix were awesome!

Cmv382476d ago

I read somewhere, if not stated in the article, that this game evolved into wu tang shaolin style, which ended up for me being one of the best fighting games ever. A 4 player fighting game is still unheard of today. I know it may fall into the brawler category, but whatever.

jukins2476d ago

You're correct. And yes that was an awesome game. I was surprised it was actually good my friends and I had a blast with wu tang.

boing12476d ago

I've had bootlegged version of Thrill Kill on my modified PS1. Wasn't that great but it was brutal and 4 player vs. was pretty frantic.

80°

Why Portability Still Matters for Nintendo Switch 2—and What We’re Hoping to See

Nintendo Switch 2 upgrades portability with a bigger screen, 1080p handheld play, and Wi-Fi 6. Here's why it still matters in 2025.

Read Full Story >>
clouddosage.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community13h ago
Profchaos1d 6h ago

As someone who travels for work I still care about portable systems.

I have found using remote play in a hotel room is an excellent experience in a major city as I've got my console hard wired to a gigabit connection at home however it's not perfect if power trips the console tends to go to the repair section and can't be booted remotely so it's a annoying call to family to power it on for me.

A hotel out of town or regionally though that can cause havok for remote play as I'm always on 5g using it hotel wifi is never good enough for a solid remote play session.

But leaving a stable location and getting onto a plane or train and there's little to no chance of a good experience with remote play thats where something like the switch 2 will really shine for me personally long haul flights are exhausting and one of my most hated things the switch has been invaluable for me and I'll absolutely be upgrading

Goodguy0110h ago

Nintendo has always done it the best, handheld is in their genes. I do wish their dock could be like an egpu though and it make it much more powerful, it's a bit harder for me to play portable now for some odd reason, love just sitting on the couch with a big screen and controller. And ofc always great to have the portable option and for me it's best for smaller games.

jznrpg8h ago

I was hoping for a little more than 540p upscaled

UltimateOwnage7h ago

IMO, 540P upscaled in portable mode to a 1080P screen using DLSS on the tensor cores will likely extend battery life using a lower TDP and provide much better anti-aliasing and similar clarity compared to native 1080P with med/low AA at a higher TDP. It’s just a better way to use a mobile chipset. That’s not a flaw or weakness, it’s a key benefit for the portable design of the platform.

repsahj2h ago

Lol, even the impressive upscaling feature of Switch 2 can now spin to a negative one.

220°

Elder Scrolls IV: Oblivion

Original designer Bruce Nesmith has admitted that The Elder Scrolls IV: Oblivion Remastered's level scaling was a "mistake"

Read Full Story >>
videogamer.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed: title, content
Changed from Pending to Approved
Community13h ago
Ghostwood13h ago

I do appreciate the changes to the levelling system in the remaster which lessens the hassle of min/max with regards to effects class skills have on attributes(missed these in Skyrim).

The level scaling is still a problem though as you end up with crappy uniques if you find them low level. They did fix this with regards to items from one of the DLCs but it should be across the board.

anast12h ago

That's just the tip of the iceberg.

Michiel198910h ago

funny that you say that. That would make you the Titanic since you're having a crashout over this game performing well.

anast7h ago

strange comment...Maybe it's the way you write or your intentions or something, but most of the time I don't understand your comments

attilayavuzer6h ago

It's not healthy to be this upset at people having fun.

peppeaccardo8h ago

old granny got a new make up .. wow !

110°

"Ghost of Yotei" Famitsu interview

Famitsu: " In this article, we interviewed the development team at Sucker Punch Productions, based on what was revealed in the trailer. We asked them in detail about what was depicted in the trailer and what the title of this work is. "

Read Full Story >>
www-famitsu-com.translate.goog
Create Report !X

Add Report

Reports

+ Updates (3)- Updates (3)

Updates

Changed: content, url
Changed: content
Changed from Pending to Approved
Community16h ago
YourMommySpoils4h ago

For a second I thought I read this as "Ghost of Yotei" Famitsu review".