100°

The story of Thrill Kill, a PS1 fighting game canned by EA for being too controversial

If you ever owned a PlayStation, there’s a chance you have heard of Thrill Kill, a violent, sexually suggestive fighting game that never saw the light of day. Not from the outcries of concerned parents, but by executives at the last minute.

XiNatsuDragnel2475d ago

Wtf EA bring this back then we might let you off strongly implying might.

strayanalog2475d ago

I remember reading about some of the development of Thrill Kill in Gamepro magazine, and it getting the AO rating. That alone in '98 warranted a purchase, because.. well, it's an AO game, man.
Then EA canned it so they wouldn't hurt their image, which really sucks for the development team and their hard work. Overall, though, no biggie. We still have Mortal Kombat and can find Thrill Kill online. And not to mention with the releases in 1998 - arguably the best year in video games ever - Thrill Kill may have been overshadowed anyway.

rpgenius4202474d ago

I had a copy I burned and played. I believe you can still download it and play it on an emulator. It was quite bad actually.

Fist4achin2474d ago

Aside from being an unfinished game, I had a good time with it. I thought it was like that arcade game pit fighter. Imp the pimp or Belladonna the dominatrix were awesome!

Cmv382474d ago

I read somewhere, if not stated in the article, that this game evolved into wu tang shaolin style, which ended up for me being one of the best fighting games ever. A 4 player fighting game is still unheard of today. I know it may fall into the brawler category, but whatever.

jukins2474d ago

You're correct. And yes that was an awesome game. I was surprised it was actually good my friends and I had a blast with wu tang.

boing12474d ago

I've had bootlegged version of Thrill Kill on my modified PS1. Wasn't that great but it was brutal and 4 player vs. was pretty frantic.

130°

Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer

Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.

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videogamer.com
The_Blue1d 13h ago

This means they will likely be more open-ended decisions; speed runners may be in for a treat.

Christopher1d 13h ago (Edited 1d 13h ago )

I'll believe it when I see it. I also don't feel Bethesda games are stat intensive as it is, though. It seems pretty basic.

jznrpg1d 10h ago

Bleh I want more stats not less. So lame going for casuals

isarai1d 8h ago

Aren't RPGs SUPPOSED to be stat heavy? So are they leaning even more away from being an RPG? Ugh ☹️

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90°

Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release

Original Elder Scrolls IV: Oblivion designer Bruce Nesmith discusses the new Oblivion Remastered project, and how amazing it truly is.

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videogamer.com
anast1d 14h ago

If this guy was floored, the bar has been set comically low. The thing barely works.

1d 14h ago
P_Bomb1d 4h ago

Just bought it! This’ll be my May game.

110°

Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4

Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.

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videogamer.com
neutralgamer19922d ago

Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements

I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed

ZeekQuattro2d ago

Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.