The gaming giant’s reluctance to embrace the esports scene around some of its popular titles has produced a divided audience for the Smash Bros. competitive gaming circuit. But when the game is still selling millions of copies more than other fighting games with fully supported leagues, how much does Nintendo’s reluctance really matter?
Masahiro Sakurai explains why Smash is more accessible to audiences, how Nintendo’s philosophy does not align with competitive gaming, and how the tempo of Ultimate's mechanics allowed Sakurai to avoid inserting more advanced mechanics, particularly favored by the Super Smash Bros. Melee fan base.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned