Foveated Rendering Doesn’t Need Eye Tracking Hardware Thanks to Some Oculus/Unreal Engine Wizardry

Foveated Rendering Doesn’t Need Eye Tracking Hardware Thanks to Some Oculus/Unreal Engine Wizardry

pgraham81|8 years ago|Oculus

It currently only works with Unreal Engine 4.19 and 4.20-preview versions.

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