350°

Sekiro: Shadows Die Twice -- FromSoftware Explains the Differences with Dark Souls

How does Sekiro: Shadows Die Twice differ from the classic Dark Souls games? FromSoftware explains many differences and some similarities.

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dualshockers.com
Ashlen2557d ago

Wow, thumbs up for remembering that game!

Great classic.

Imalwaysright2557d ago

Are you talking about Blood will tell? I'll be damned if it isn't the most underrated game ever made.

ApocalypseShadow2557d ago

Thumbs up for Dororo/Blood Will Tell.

Still got that game on PS2. Would love a remaster of that. Or sequel.

starchild2557d ago

Good taste, guys. That game was
awesome.

I feel that with games like Sekiro: Shadows Die Twice, Nioh 2, Aragami: Nightfall and Ghost of Tsushima we are seeing a kind of revival of those Japanese themed games that were much more common in the PS2 days.

Obscure_Observer2556d ago

Dororo was awesome! I would love a sequel to play with her as an all grown up woman.

Smokehouse2557d ago

Nope. We will get our stat based rpg stuff in Nioh. This is just a straight up action game which is awesome.

I will be playing all three of the announced feudal Japan games and I’m glad they are all different lol.

IamTylerDurden12555d ago

So Sekiro is DMC? II know it's more action oriented, but it's not DMC. The action in Nioh is much faster than Souls but it's still a Souls game.

Smokehouse2554d ago

Nioh is an rpg, you add points into slots to make a character a certain way. If you point dump into the heart category you will be a beast at swords for example. There are many systems and classes involved. Same with the souls games.

In your standard action game you level up with points but there is only one class one path. In far cry you are probably going to unlock every ability, it’s not a branching path sort of deal. Like god of war you are given some play with armors and abilities but you are going to use an axe, that’s just how it is. Basically it’s an action game with rpg elements instead of an RPG with action elements. There is a big difference imo. I’m trying to think of an action game with a grappling hook in the combat but I’m drawing blank, there are many though.

2557d ago Replies(2)
KwietStorm_BLM2557d ago

Japanese game with a sword. I see your point. Definitely exactly like Nioh.

Tapani2557d ago

Yeah, like a western game with a gun! All the same! ;P

IamTylerDurden12555d ago

Nioh is a Samurai game that resembles a From Soft title. Sekiro is a Samurai (Ninja) game by From Soft.

Nioh has a ready made protagonist as opposed to creating your own. Sekiro is exactly the same way.

The aesthetic is very similar, both will likely feature high difficulty levels.

Both are 3rd person hack n slash games with rpg elements in an old lore Japanese setting with ready made male Samurai (Ninja) protagonists featuring fast brutal sword play and combat.

Segata2557d ago

Not in aesthetics but if anything this is closer to Otogi with maybe some Tenchu thrown in but still not either one of those.

Dragonscale2557d ago

So every Japanese based ninja game is now trying to be Nioh? Its Fromsoft for starters and apart from the setting doesn't look anything like Nioh tbh.

IamTylerDurden12555d ago

Nioh is a Souls style Samurai game. Nioh resembles a From game but in a Japanese setting. Sekiro is literally a Samurai game by From Soft. It's much more than just "the Japanese setting".

Dragonscale2555d ago

@Tyler, sorry not convinced. The similarities pretty much end with the setting, tbh Sekiro looks more like a ninja game. The main protagonist is nothing like William, the combat looks different to nioh. The level traversal looks more involved, the enemies look different. Graphically nioh wasn't the best and the levels were very samey with not much enemy variety. Also does that mean Ghost of Tsushima is basically nioh as well then? Somehow I don't you'll agree with that though.

+ Show (3) more repliesLast reply 2554d ago
Smokehouse2557d ago

“Another difference is that in Dark Souls games you choose a class. In Sekiro there is one class, and that’s ninja. There is no more stat system, and the game is based on something different that the developer isn’t ready to detail in depth.“

I love it, actually.

GrimDragon2557d ago

No explanation needed. Day one.

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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing3d ago

How about an official level editor for Boltgun?

jznrpg20h ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac4d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher6d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr6d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher6d ago (Edited 6d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack4d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC3d ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX5d ago (Edited 5d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC3d ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown5d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher4d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr4d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic4d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT4d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher4d ago

You're actually proving my point even more.

badz1494d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle4d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel14d ago (Edited 4d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 3d ago
Sonyslave35d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown5d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1494d ago (Edited 4d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr4d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg4d ago

Because most people don’t care about Xbox

repsahj4d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake4d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC3d ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.