260°

How Naughty Dog Is Enhancing The Last of Us: Part II’s Combat

GI: "The Last of Us: Part II opened Sony’s press conference with a bang. Not only did we meet a new character named Dina who’s obviously important in Ellie’s life, but we also saw a slice of the combat. As with any follow-up title, the next game always looks to improve on its predecessor, and true to Naughty Dog, it’s set on taking things to the next level. During E3 2018, I got the opportunity to sit with co-directors Kurt Margenau and Anthony Newman to discuss how combat has evolved and what we can expect from it the highly anticipated sequel."

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gameinformer.com
PhoenixUp2559d ago

Naughty Dog sure has come a long way since when spin attacks could solve most of your problems in their games

chrisx2559d ago

and also shooting wompa fruit powered bazookas

Relientk772559d ago

Dude I had so much fun with the bazooka

AnubisG2559d ago

I still enjoy thay a lot more than 90% of what they are making today.

KickSpinFilter2559d ago

God I hated that game. It's shocking its the same developer.

NXFather2558d ago

Wow I did not expect them or any Sony Studio to get gameplay at this level that matches all other production values. They are about to be the best studio period if this AI holds up in open non scripted enviroments.

+ Show (1) more replyLast reply 2558d ago
Ceaser98573612559d ago

This game looks awesome.. This game will be a masterpiece for sure. and the Animation team, take a bow. You guys are the Best in the business and So Happy that how ND natures such talented people.. Hats off.. Hoping for more showcase during PSX.

DialgaMarine2559d ago

Outside of very specific and short moments, that happened rarely, when were there QTE’s in TLoU? Oh wait... You didn’t play the game, did you?

G3ng4r2559d ago

You're not sure what the word "more" means, huh? Make sure to disagree with your alt too.

DialgaMarine2558d ago

So what reason do you have for assuming there will be more QTE’s when there were barely any in the first? Yeah, you didn’t play the game.

Alt account? Where’s it at?

G3ng4r2558d ago

I'd say you more watched than played it yourself. And you're absolutely right, I have no interest in melodramatic movie games with garbage controls.

Rhythmattic2559d ago (Edited 2559d ago )

G3ng4r
Just incase you don't know, This is not a Ryse thread.

G3ng4r2559d ago

Thanks for the help but as it turns out I can read better than you can spell your user name.

DialgaMarine2558d ago

Spelling? You didn’t spell the Pokémon name in your username right lol

Ceaser98573612558d ago (Edited 2558d ago )

G3ng4r
Dude you are human or Bot? I mean I didn't mean to offend you but come on! ND doesn't make QTEs based game. You must be mixing this up with Quantic dream's game or telltale game? and certainly its not that Game named Ryse
are you new to gaming or.. never mind.
But be more knowledgeable so that you make sense..

Jinger2559d ago

I'm glad to see more stealth elements like being able to go prone and hide under cars.

Having a dedicated dodge move is fantastic and the status effect of getting hit with an arrow is a really neat idea.

Since there was no hud or crosshair it was hard to tell if the aiming still has that signature floatiness to it, but hopefully they're tightening that up as well.

Jinger2559d ago (Edited 2559d ago )

Was there? Shit, it was so engrossing I must have not even noticed it while watching lol I'll watch again.

Goldby2559d ago

yeah only when aiming, there was the circle cross hair for the pistol and a different one for the bow to help gauge any arrow drop

blackblades2559d ago

How the hell did you miss the crosshair, it was plain as day when she was under the vehicle.

Jinger2558d ago

I must have been looking at all the other details. Which is really easy to do since ND are the masters at small details.

MWH2559d ago

The game is a technical marvel in every aspect except for one detail that killed it for me, but it's my personal opinion and preference.

Show all comments (35)
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing4d ago

How about an official level editor for Boltgun?

jznrpg1d 20h ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac5d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher7d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr7d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher7d ago (Edited 7d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack5d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC4d ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX6d ago (Edited 6d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC4d ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown6d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher5d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr5d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic5d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT6d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher6d ago

You're actually proving my point even more.

badz1495d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle5d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel15d ago (Edited 5d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 4d ago
Sonyslave36d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown6d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1495d ago (Edited 5d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr5d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg5d ago

Because most people don’t care about Xbox

repsahj5d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake5d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC4d ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.