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finite (4) - 2590d ago Cancel
michellelynn0976 (3) - 2591d ago Cancel
tomdcruise (3) - 2590d ago Cancel
SuperSaiyanGod41 (2) - 2590d ago Cancel
70°

Sonic the Hedgehog Devs Explain How Competing with Mario Influenced Development

Shmuplations.com has put together a collection of interviews chronicling the conception and development of the original and wildly successful Sonic the Hedgehog game, with comments from core team members Yuji Naka (programmer & team leader), Naoto Ōshima (designer & art director) and Hirokazu Yasuhara (planner) as well as the art director for the game’s sequel, Yasushi Yamaguchi.

Of particular note is the team’s rigorous analysis of their competitors, both in the videogame space and the wider character brand sphere, and their dedication to presenting an original and immediately appealing experience in a market already saturated with half-hearted copycats.

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shmuplations.com
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Community2590d ago
FallenAngel19842591d ago

I wish Sonic Team kept their enthusiasm about the franchise as much as Nintendo EAD has for Mario

XiNatsuDragnel2591d ago

I wished you guys didn't rush your products

DivineAssault 2591d ago

A truly remarkable story tho.. Mario was untouchable and Sonic came & knocked him on his ass.. In those days it was a treat to witness.. I was 100% team sonic.. OG sonic only tho. I always had a nintendo at home but i spent my own money for the sonic console and it was cool back then.

Picnic102589d ago (Edited 2589d ago )

Many Sonic games actually have several points where you need to go from right to left on the screen for a bit before you can return to going right, most notably Marble Zone. Sonic to me is actually a blend of the slow pace of traditional Japanese life and the fast pace of modern Japanese / American life.

110°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

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Community6h ago
gigoran84h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

80°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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videogamer.com
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Community12h ago
80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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gamepressure.com
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Community1d 1h ago