110°

Skyrim, The Last Guardian and Stranger Things fan remakes in Unreal Engine 4

DSOGaming writes: "As we’ve stated numerous times, we really support 3D artists. And one of the best ways for artists to showcase their works is by remaking famous games in different engines. Yes, you may never play these games, however we find these recreations really cool. So, following our “Star Wars Rogue Squadron in Unreal Engine 4” story, we also bring you some Skyrim, The Last Guardian and Stranger Things fan remakes in Epic’s Engine."

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dsogaming.com
170°

Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB

As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.

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videogamer.com
jznrpg4d ago

MS could compress their games on disc

raWfodog4d ago (Edited 4d ago )

Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.

ActualWhiteMan4d ago

Yeah totally. Definitely won’t be hacking it Nintendo 🤞🏻

😏

190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto27d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos27d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn27d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris26d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

110°

Fallout and Skyrim show us that talented developers make great games when you leave them alone

That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.

Christopher33d ago

I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.

anast31d ago

Larian hit another level with DOS:2 and then took it even further with BG3. They do high quality work.

jznrpg32d ago (Edited 32d ago )

Skyrim was a letdown compared to previous games and so was Fallout 4

Kosic31d ago

I agree, I found it an interesting game. But nowhere near worth the hype (unless you include mods)

dmonee32d ago

Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time

TheColbertinator31d ago

We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.

anast31d ago

Skyrim feels like the game was made in a hurry with a disorganized team.