Conan Exiles will run at 1440p on Xbox One X, unlike the previously mentioned 4K resolution, and 1080p on PlayStation 4 Pro. Funcom stated that they didn't have time to get the most out of the Xbox One X's hardware.
They also said they haven't looked yet at the possibility of a Nintendo Switch port.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.
The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?
… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.
Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.
This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.
*tip toes over that bar*
Also, why are all the comparisons to PS4 and not Xbox One?
I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.
sooo ...
what this is telling us, is that it comes down to the game and the devs optimization.
Lame. I guess I'll buy it on PC then.
But it's been in early access for about a year....
It is somewhat strange that they haven't 'had the time' to get the most out of even one platform. Particularly due to how long the game's been out in EA and the work they've been able to do on it.
You should headline the stable framerates instead, those resolutions are acceptable, frame stutter/pacing/tearing is not
Let's not get hung up on pixel counts again, let's see how it plays.