Despite the fact that Killzone 2 was something of a stunner at launch, its technical prowess has always been in the shadow of that absurdly wishful trailer.
I think killzone shadow fall looks better than the killzone 2 trailer so a ps4 hardware is sufficient enough to make something that looks like the trailer
I agree. Those explosions in the target demo weren't nearly as good as the ones in Shadow Fall.
Ok. I can only assume this topic is meant to be snarky. But taking the idea literally; the problem with recreating the demo in a real game isn’t the graphics part, its the ai and animation part.
Halo 5 in 4k shreds that trailer. https://youtu.be/aMqhO4cs09...
^LOL HALO 5
"^LOL HALO 5" yes, lol halo 5.
Guys of course a generational leap in hardware will run a target render from a previous gen...Shadow Fall exceeded that trailer in every way except maybe the animation. That said I have to say Killzone 2 ended up a sight to behold. The graphics back when it was released were absolutely jaw dropping. The atmosphere and controls in KZ2 still hold out today. I only wish Guerrilla hasnt abandoned this IP and reboots it sooner rather than later. Killzone reboot personal wishlist: 1) semi-open world or huge multi-path levels with secrets 2)" Heavy" Kilzone 2 shooting mechanics and bleak atmosphere 3) HZD- level quality story 4) varied and imaginative weapon arsenal 5) Improved AI and physics 6) some level of destructibility. In the meantime, I cant repeat my self enough, give us a Killzone trilogy remaster loke the Uncharted collection!!!
KZ2 trailer has better face animations, that's it!!! KZ2 trumps it in every other way.. M82 weapon is much more detailed in the retail game. in fact, the trailer uses KZ1 weapon design. Atmosphere is much more alive in the final game.. KZ2 is one of my best games of all time.
Right? The KZ2 trailer was pretty amazing at the time, but by today's standards, not so much, lol.
I do wonder how many people discovered the easy vadek kill technique
Do people actually forget what the actual footage was in Killzone 2? It looked better than what they demo in 2005.
Pass what you smoking bro
Everyone knows that. Also, most games today have real time graphics better than CGI in games from 2005. This is a troll article. It seeks to get us to discuss something based on a completely false premise.
https://www.youtube.com/wat... Look at the detail in the actual game.
@Morganfell The detail in the trailer look awful, the faces look soo weird and the atmosphere is terrible. I never understood the controversies with this trailer and actual game. I have had this talk with so many people back in the day. Since this game was advertised as Halo Killer in Playstation Magazine. Everyone was a critic when it came to this game. I felt I talked to people who never actually played the game because whenever I look at the demo trailer in 2005 I see how bad it was to what it actual was in game but I guess people didn't like the concept of Halo Killer.
@madforaday, You nailed it. So many people were afraid of this game and this series. Well I love it. And they smoked the trailer with the actual game. They once described the game as Saving Private Ryan set in the future. I love the series. I really would like to see Hakha again. And an unapologetic take from the Helghast side. The multiplayer in 2 was sheer devastation.
@Morganfell I do miss Killzone 2 PvP so much and one of the few games I platinum. Everything about that game was amazing. The PvP definitely had a learning curve. Not many people understood you need to crouch when you shoot. If you crouch you really don't need to ADS. I would love more Killzone.
It really did. This article is confusing.
Dare I say it, KZ2 should be the next remake from Sony. It was such an epic game and the MP needs to be reborn - most fun I've had.
Game in motion looks better than that trailer.
@xX-oldboy-Xx I do agree with you about about Killzone 2 remake but Sony commented how they don't want to compete with BIG franchises (COD, BF, and etc) in that genre. This was about a Socom remake and that is what Sony said about it. I really can't say they are wrong seeing how well they are doing this generation. They also had two failed Socom's last generation. Killzone 2 would need some changes when it comes to the PvP. The spawning camping was brutal in that game!
I know man. What world?
I was thinking the same thing. Killzone 2's pre render is actually outdated and is easily doable on PS4. Understand this is 2005 while Killzone 2's pre render look great we've come extremely far especially in PS technology. Look at Uncharted 4, Horizon, and the New God Of War that'll release soon (Easily GOTY contender) Its hard to explain but if you look at the trailer, while it looks good, there's a dated look and feel to it. Show this to a casual they'll know the difference especially if they play PS AAA exclusive games. So this render on PS5 or even 4 will be a walk in the park imo.
Killzone PS5 domination across all nations it will be such an anticipation!!
Well if you bother to actually WATCH the video as opposed to just reading the title they DO tell that for a large number of the technical aspects of the trailer. I think actually hair is the only aspect they say it is kind of "outstanding" or at least noteworthy when compared to actual tech. All the rest has been surpassed. And they do mention Shadow Fall several times as having outdone what you see in the trailer. "In today´s world that E3 2005 demo is nothing special"... actual excerpt from the video.
If the premise of the title doesn't actually represent what the video is trying to say, why would I watch the video if the premise of the title is already inaccurate, since what was shown in that trailer is more than doable on this gen's hardware, and will likely be far outpaced on next gen hardware. The 2005 trailer was based off a target render. A target which was already surpassed in real time when the game released. While there were a few things that didn't do as well, overall, one of the funniest parts of all the bickering over it being CGI was that they actually delivered more in the end.
ok, so let´s just comment on something we don´t know about! Awesome! That´s the way to go, informed opinion. I like it...
thanks, you all seeing oracle.
The think about this CGI is the atmosphere they created and in that regard it's still better than Shadow Fall in my opinion, but no question Shadow Fall is a beautiful game.
My thoughts exactly lol.
Graphically maybe yes. But from an AI and Animations point of view it's not close.
It's funny looking back at this now and realizing the graphics aren't that great.the difference is in the fluidity of the animations really.
Yeah, and frames per second. Killzone 3 actually looked better than the killzone 2 trailer outside of the frames per second.
it´s the tailor made animation and camera work that did most of it. And actually makes it still hold it´s ground pretty well to this day.
One day I hope people realize that 2011 Zelda demo doesn't look very good. A lot of low rez blurry textures. CGI target renders trailers and tech demo's don't take long to age badly IMO.
Great watch, interesting stuff, still love that killzone 2 trailer though:)
PS3 device You're welcome
Yeah right... rignt in your dreams.
Then we must all be in his dreams cuz he is right.
That trailer was shocking when it came out, but now every good looking FPS looks better than that. Wolfenstein 2, CoD Infinite Warfare or even Killzone Shadow Fall look totally better. The scripted animations can trick the eye, but that result is obviously impossible to be achieved on gameplay.
i want to know how Grayson's story ends. c'mon PlayStation give The Order: 1887 to Santa Monica or Guerrilla. they can make that a hit...
The Order was a very fun game but the game was pretty short with not a lot of options to get through the game which is a bad design. When it comes to the stories, the characters, the mechanics, the cut-scenes and animations, it was all top notch. The game wasn't worth 60 bucks. If The Order 1886 went the Hellblade way that game would looked much better at a 30 dollar value. A lot of people looked the other way because 60 bucks was a pretty high price point for a 6 hours game and no reason to go back besides for trophies.
🤔 That is a very good ideia.
That trailer doesn't even look that good. Sure the animations on those types of trailers is usually better than the gameplay and sometimes the particle effects, but everything else looked better in Shadowfall.
I still don’t see why people continue to reference this trailer as some sort of golden standard for graphics. Yeah, certain things about it, like the particle effects and facial animation, looked really good, but there were there a lot of aspects that looked really bad, namely the evironment detail, fire effects, and just textures overall. I personally though Killzone 2 looked better in many ways.
I personally believe that the reason why is because Playstation Magazine had Killzone 2 on its cover with Halo Killer in the title. I don't think many people liked that kind of attack on Halo when Halo was in it's prime still. People had the idea this could be better than Halo when in reality, they are two VERY different shooters. I still think Killzone 2 was the best in the series. I know a lot of people hated the weight of the character but I loved it. The PvP needed some rework but still one of the best FPS.
Seriously Gamingbolt.com, why don't you stop trolling the gaming community and actually produce some content celebrating the medium we love and care about. You are an absolutely pathetic outfit and the more you make these ridiculous articles the more people realise you are completely out of touch and ultimately, clueless about games. If you cannot recognise that modern games, including Killzone Shadowfall, have far exceeded that original KZ2 target render, then you need to find a new job. This is nothing less than an attempt to bait PlayStation fans by bringing up something that hasn't been relevant for a decade, frankly, it's pathetic. It feels like all this positive buzz around the PlayStation brand recently, with GoW etc, is just too much for you to handle so you need to dig up some old shit.
If they did that, they'd have to admit that the PS4 was a capable console. That's kind of beyond their abilities because they're fan boys who only care about their own ad revenue, and care nothing about celebrating gaming in any way. Even if they're celebrating MS, they can't do it without seeming cynical about gaming and everything related to it.
There are tons of PS4 games that already look better than the kz2 trailer...
lol are you serious ? ps4 pro can do this in it's sleep
Lol PS5, shadowfall says hi.
...it was a film, not a demo. There can be no gameplay akin to that video because it is a video. Games are 3d images that you guide while watching a 2d surface. You can't "play" that kind of direction.
Those graphics are horrible and demonic today.
Just tpo be clear.. shadow fall , expecially uncharted ... runs a miles better than killzone 2. what is "not" achieved is the Post processing and the volumetric ray tracing. impossible to have even with a quad sli of titan V in realtime.. Saying that.. people don't understand that an OVERSPECCED console .. just to say to friends.. i have 6 teraflops... is not the way to go on console market... this things have worked in past... when software , engine and middleware was not capable to work on optimization and direct architecture.. don't expect a miracolous hardware on ps5... this never happens again. what people can expect is a console with a HBM 2 memory , and a 12+2 Gb of vram/Ram.. probably a revised SLI of 1070GTX/VEGA on the same package "with a sort of infinity fabric solution"...and customized GNC / Shading language. nothing more than this. Don't expect native 4k @60fps rock solid with true nextgen GFX on every title... some little indie can run on a 8k. The target for MSRP have to be no more than 399/459.
Disagree with the video, 16GB of RAM is not enough for a next-gen console when the Xbox One X already has 12GB for running current-gen games. The OS footprint on 9th gen consoles will likely grow beyond 3GB because they will add even more multi-tasking features so I'd expect 24-32GB of RAM with 5-8GB reserved for the OS.
24/32 of total ram ? hahaha.. this is impossible... people always compare PC Architecture/OS specs and RAW power comparing it to consoles... but consoles.. have a balanced and closed architectures... optimized bus I/O speeds... and console with the half of the raw power and speed can achieve better results compared to high end pc in first 18 months.
If they only went to 16GB that'd mean that the actual amount of usable RAM would only increase by a little bit because there's no way the PS5 OS will use less RAM than the PS4's. With a GPU that is 3-4x more powerful and a CPU that is 5-10x more powerful, only having 16GB of RAM would shorten the generation immensely. PS2 to PS3 was a 16x jump, PS3 to PS4 was a 16x jump, they're not going to do 2x in 2020.
Depends on how much of that RAM is actually allocated to running games. If a bulk of it....say 14GB... was allocated to gaming, then it'd be enough for what people seem to expect from 4K. I wouldn't expect more than 16GB for next gen. Memory prices aren't going to be cheap enough to go beyond that and still have a decently powerful and affordable console. Having only 16GB wouldn't shorten the generation. The only reason for more RAM is to use more textures and have bigger levels. however, with streaming assets and occlusion, you can get a lot out of 16GB. Basically, more RAM allows for more detail, but the actual code footprint to run games isn't going to increase significantly next gen because game design itself has pretty much hit a brick wall in advancement because too many devs are stuck on the paradigms that came with last gen. Anyhow, I'd rather see cheaper memory used for the OS. Standard DDR3. A more refined OS would be great though, because all those bells and whistles just slow it down, and while used, they tend to be resource hogs when they're used as gaming features. I think it'd be nice if console makers could realize that they need to be a console first, but in this day and age, you know the forum goers would complain too much if they decided to focus on what's most important. Just consider how many people actually use the Twitch and streaming features of the PS4 compared to how many don't. It's maybe 10-20% that use it. Yet 100% of the people have to not have those resources available to them for the games they play.
its the animation and interactive environment that we still need to work on not graphics. We need better cpus
lol PS3 easily can do that.
Not as a whole, no. Certain aspects for sure, but not the whole package.
I don't take kindly to Click-bait
It's not looking great by todays standards
It's more the smoothness of animations and AI complexity required, as opposed to visual constraints. I actually hope that these factors start getting more attention as the gap in visual fidelity gets incrementally smaller.
All I want for the PS5 is focus on physics/gameplay over graphics, in other word the opposite of this current gen.
Please conjure up a worthy killzone 2 successor GG or at least remaster 2 for the ps5...
PS5 I believe could do the Killzone 2 CG trailer :D.