From GameWatcher: "In a shocking bit of news, Kotaku offhandedly revealed that a new Bioshock game was in development at 2K while talking about the turbulent release of Mafia 3."
What appears to be the first BioShock 4 screenshot has been unearthed, and it gives a look at some of the abilities, UI and more.
As a slave, I obey and shall purchase this one as soon as it hits store shelves
I know I am weird, but Bioshock didn't do it for me. Not sure why, as I LOVE fps games...but nope. I think I should try it again after all these years.
BioShock 4 was announced a few years ago. Now, it appears to have ramped up its development as the studio goes on a hiring spree.
'team at 2K Cloud Chamber'
okay, but never heard of them personally, been gaming 25+ years, sooo......hungry for info, hopped straight to google search/ wikipedia entry, and we discover:
'In December 9, 2019, 2K announced that they had set a new studio in Novato, California and Montréal, Québec, led by Kelley Gilmore, former executive producer for Firaxis Games. Cloud Chamber will work on a new BioShock game. Several members that were part of the original BioShock game are part of the studio, including Hoagy de la Plante, Scott Sinclair, and Jonathan Pelling.[2] Kelley said the focus of their studio is to "create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium"
Far Cry 5, Ghost of Tsushima, Assassin’s Creed and Watch Dogs writer confirmed as narrative lead for FPS game BioShock 4, some ten years after BioShock Infinite
Meh, they'll never recapture the magic of the first one. The rest are just filler and hand-holding nonsense.
Can't have a Bioshock game without Ken Levine.
Can have a Bioshock looking game, if that's the goal.
I think Rapture is done at the end of the day, they closed the story up with Buriel at Sea and the game come full circle in the end
Excited to see Bioshock and Borderlands make returns,. Been waiting for these franchises to comeback. It's been too long.
I don’t really agree with any of these lol. I’m stoked though, Bioshock is one of my all time favorite franchises.
Rapture is done without Ryan. I like the level based design of Bioshock 1 opposed to an open world. I don’t think they should focus on a twist, if it comes naturally then fine but a forced twist doesn’t get the payoff you are looking for. Same with the big daddy style character, they shouldn’t feel the need to force in these characters and plot twists.
I want the Bioshock series to increase its immersion sim aspects by becoming less linear.