An extract from WiiWare World's review of Art Style: Cubello:
"Cubello's premise is a deceptively simple, three-dimensional take on classic puzzle gameplay. Each puzzle, or stage, is a structure made up of a number of cubes in various colours. The goal is to launch coloured cubes from your magazine (which holds up to ten) at the structure to match four or more cubes, which causes them to disappear and more cubes to be added to the magazine. As cubes vanish they will cause any detached cubes to fall towards the core, effectively changing the structure and potentially triggering combos. The stage is finished when all that's left is the core; however, run out of cubes in your magazine and you'll fail. Compounding this simplistic design are equally straightforward controls that yield enthralling challenges.
While the basic controls consist entirely of highlighting an area with the pointer and pressing A or B to place a cube in that spot, Cubello is not as easy as it may sound. Each puzzle is in perpetual motion and placing a cube causes the structure to rotate in the opposite direction, leaving the player balancing careful thinking and patience with a quick-trigger and steady hands. The structure also moves steadily towards the screen until it collides and causes a few cubes to be removed from the magazine. Likewise, the closer it gets, the smaller the window is for launching cubes. To keep it at bay you must continually launch and match cubes, which will knock the structure back a bit."
Each month Club Nintendo offers gamers the chance to redeem their hard earned coins for full games available on either the Wii Shop Channel or 3DS eShop. This month we see one Wii game and two 3DS games.
I downloaded the Picross, and I love it. I always wanted to try it, but for one reason or another it never happened. So now was the time for me to try it. It's very addicting and you can easily get caught in its pace. I gambled 100 points on it, and I think it's worth it so far.
"If you knew in advance that you would be stranded on a desert island, what games would you take to keep yourself entertained while you awaited rescue? Throughout this week, some of us will be answering that very question. Instead of a set number of games, each team member has been given 5000 Wii Points to spend on any combination of titles from the Wii Shop Channel, as well as the chance to nominate one game they just couldn't quite fit into their budget. What games will we choose to help pass the days, weeks and months isolated from civilization? Read on to find out!" -- Wiiloveit.com
Gaming Target examines Nintendo's Art Style series, the latest attempt at bringing experimental and avant-garde game design to the downloadable realm. From the article:
"Nintendo is a company not above resting on its laurels. As games continue to rise in cost, new and unproven intellectual properties are the first games to get dropped. So it should come as no surprise that the company making the most profit is content to use its established brands for all they are worth in the console space. The relatively new downloadable game realm, on the other hand, is slightly different. Familiar faces still do well but with lower consequences for failure, even a company as conservative as Nintendo can afford to take some chances. Enter their newest series: Art Style, cheap experimental puzzles games for your internet-enabled Nintendo systems."