Gamervision: Linger in Shadows Review
GV writes: "Like the designers are quick to explain to you, Linger in Shadows is not a game, but rather a sort of tech demo or, as the subtitle states outright, "Interactive Art".
As the artwork plays out, you are generally tasked with stopping, rewinding, and subtly changing the incredibly detailed real-time render. You actually have a surprising amount of play with this, using most of the features of the Sixaxis to inch forward or back, rotate figures, or in some cases "break" the crystalline, frozen structure into video noise."











