Here are the first screenshots from DICE’s Frostbite 3 Engine using real-time ray tracing

Here are the first screenshots from DICE’s Frostbite 3 Engine using real-time ray tracing

john2|8 years ago|Frostbite 3.0

At GDC 2018, DICE showcased its Frostbite 3 Engine running real-time ray tracing via NVIDIA’s RTX and the Microsoft DirectX Raytracing API. And while they are not looking as impressive as Epic’s Star Wars demo, they may give us an idea of what we can expect from the first PC games that will be using it.

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