110°

How Hellblade: Senua's Sacrifice was made as an 'indie triple-A' game on a tight budget

From EuroGamer: "Ninja Theory detailed how it made 2017 adventure game Hellblade: Senua's Sacrifice with triple-A production values on a tight budget as part of a talk during this year's Game Developers Conference."

Read Full Story >>
eurogamer.net
darthv722584d ago

Ninja Theory does good work. I've enjoyed Heavenly Sword and Enslaved and this game has been well received. I would love them to make a sequel to Heavenly Sword or perhaps a remaster.

DaDrunkenJester2584d ago

Yes, this was all known when the game was first released. Doesn't make it less impressive... just saying haha

Kumakai2584d ago

indie devs put on notice. NT shows how its done.

Trueflames2584d ago

Thxs ninja theory for launching on xbox in 4k mode as well :) i already pre order

isarai2583d ago

I think this was far more important than people realize. They basically showed you can not only make a Triple AAA feel in an indie game/budget, but also that doing so openly to the community can be successful. They've made a splash and pretty soon we'll be seeing that wave take effect from other indie studios.

80°

Hellblade: Senua's Sacrifice Review | What's It Like In 2024?

Admittedly, Hellblade: Senua's Saga is far from perfect and won't be a game for everyone, but now with a multitude of accessibility options it has made itself much more palatable for a wider audience, and with constant sale prices between $2-$4, Hellblade: Senua's Saga is too good to pass up for a unique experience that has stood the test of time and will do so once more with its even more robust and epic sequel.

Read Full Story >>
the-gamers-lounge.com
jwillj2k4221d ago

The only thing epic about this “game” is how longnit took to make.

90sGamingWasBetter221d ago

The Hellblade games looked nice but they were essentially walking simulators with a minimal amount of combat tracked on.

70°

Top 10 Games Dealing with Mental Health Issues

Last Word on Gaming takes a look at ten games who treat mental health issues as respectfully and seriously as they ought to be in real life.

Read Full Story >>
lastwordongaming.com
160°

Senua’s Saga: Hellblade II – Check Out the Minimum PC System Requirements

Senua’s Saga: Hellblade II, the much awaited sequel to the award-winning Hellblade: Senua’s Sacrifice, arrives on May 21st. With under three weeks left until the launch, the developers from Ninja Theory have shared the game's

Read Full Story >>
gamespace.com
PrinceOfAnger358d ago

Waiting to see what the "Recommended" spec be like!

Skuletor358d ago

Waiting to see if "Minimum" spec targets 30fps 😂

PassNextquestion357d ago

It's my understanding that the frame rate is unlocked on the pc version

Skuletor357d ago

@PassNextquestion
I've seen Ubisoft have PC specs that have targeted 30fps before.

PassNextquestion357d ago (Edited 357d ago )

Why the heck do you need Windows 11 to run the game? I remember there was a ssd feature locked to windows 11 not sure if that's still the case and if that's the reason.. direct storage I believe it is called

DivineHand125357d ago

If those are the minimum specs on PC then why can't the series x do more than 30 fps? Did they intentionally lock it to 30 fps when higher frame rates are possible?

PassNextquestion357d ago

Maybe they didn't want to compromise on the graphics

DarXyde357d ago

Very probable, but I can't really believe that when literally, the Series S ensures that they do.

I kind of think they just want to make it 30fps now to make an update later to keep people "on the hook" or give game pass subs something to look forward to with this game later on.

Personally, I think this game can push at least 45fps, but that's just my opinion. I don't really see a game this short being announced before TLOU2 launched, only to come out *now* and they haven't gotten those frames up.

RedDeadLB357d ago

Probably because they wanted better fidelity and that is probably too demanding for the XSX to push a stable 60fps on. Judging how most games are these days, the performance difference between low to high is sometimes not enough to target double the framerate. A locked, smooth 30fps i better than an unstable 60, even though it feels like picking between two turds.