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50°
6.5

Secret of Mana (2018) Review Niche Gamer

First of all, it doesn’t help Square with this remake that last year’s Final Fantasy XII remake turned out so well. With all the added content, the updated visuals, the quality of life enhancements and the balance tweaks, it made an already decent entry in the FF series seem even better than it did when it had been released; a feat that I didn’t think Square was capable of anymore. Of course, that success makes every tiny sin Secret of Mana commits look all the more egregious, since we know now that they can do better.

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Community2277d ago
210°

Xbox's Matt Booty implies Tango Gameworks closure was partly due to leadership change

Eurogamer: "Xbox's Matt Booty has spoken more on the closure of Tango Gameworks earlier this year."

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Community12h ago
The Wood12h ago(Edited 12h ago)

I call BS on this. All metrics were met apparently or was that another lie. There's something deeper happening within xbox's management

GamerRN4h ago

You have an inside scoop? Well don't hold back, share with us your knowledge!

AsimLionheart1h ago

He is referring to this tweet by Greenberg which Spencer retweeted.

https://twitter.com/aarongr...

Wood is arguing that MS was either lying then when they claimed the game was a success or they are lying now by giving excuses for shutting down the studio.

The Wood45m ago

What part irks you sir? My opinion that xbox has a management problem or stating xbox heads said metrics were met and the game was a success. They closed the studio that released one of xbox's most successful new ips in a very long time. There's a lie somewhere don't you think or are you the eyes wide shut type

Cacabunga11h ago

It’s xbox DNA to lie and U-turns

GamerRN4h ago

I love fanboy analytics too...

Thank God Sony has never lied to us! /s

Cacabunga4h ago

There is a difference between lying all the time and saying fake shit and anyone else

DarXyde9h ago

I don't know that he's lying. The heads at Xbox tend to be forthcoming in painfully indirect ways.

The article notes the exit of Shinji Mikami which I also believe was a factor, but Arkane is a different situation.

Perhaps the issue with everyone's assessment is that, because they closed around the same time, everyone assumes the reasons are the same.

Occam's razor here: Tango lost its value to Microsoft with Mikami out and Arkane just dropped the ball spectacularly.

All being said, Booty is clearly lying about one thing: the notion that anything mentioned in this interview was done "out of respect for the staff" is a bold faced lie. They closed the studio while the staff were on vacation in Japan.

Miss me with that, Booty.

Cacabunga7h ago

You said "I don't know that he's lying."

And later you said:

"All being said, Booty is clearly lying "

Are you ok?

DarXyde5h ago(Edited 5h ago)

Spare me the pedantry.

I'm very clearly talking about two different things:

When it comes to telling you about the future or actions taken broadly, they're indirect, but technically not lies. The go-to example is Rise of the Tomb Raider "coming exclusively to Xbox One in 2014." That wasn't a lie, but if you don't read between the lines, you'll think that's a lie. More recently, they tout new Xbox "hardware" which is incredibly ambiguous. It's sketchy, and intentionally vague, but calling it a lie is a bit too heavy handed. In reality, they say things in a way to get you to draw incorrect conclusions and they can blame you for misinterpreting.

I'm saying I don't know how much of what Booty is saying is truthful, intentionally vague, etc.

But on the very specific issue I cite (i.e., wanting to be respectful of staff), he's being dishonest—and it is very clearly a footnote to the broader point being made.

I shouldn't have to explain that in such explicit detail, but clear enough?

SonyStyled2h ago

‘Best lineup in Xbox history’ advertised during holiday season -cancels Scalebound and Fable after holiday season.

Not a lie. They had a good lineup. They just flipped the scripped after holiday season sales. What they advertised isn’t what the customer receives. Bait and switch

LoveSpuds4h ago(Edited 4h ago)

I recall seeing interviews where Shinji Mikami said he had no involvement in the development of HiFi Rush, it was a European guy who directed the game I believe.

So even if its true that Shinji leaving was a loss, closing the studio still doesn't pass the sniff test to me. They shut a great studio who had just put out Xbox' best game in years which had no input from Mikami.

MS can't help but lie, they always have, scummy company.

11h ago
MrDead11h ago

The gaming media better get on board with these sort of articles as MS buying up the industry means you guys won't get review copies or exclusive news unless you push the MS narrative.

The MS narrative "it's everyone else's fault."

1Victor10h ago

WARNING ⚠️ SARCASM AHEAD WARNING ⚠️ sure they have an awful management with sexual harassment and embezzlement of funds so let’s close the studio we just purchased and leave games in the table. END OF SARCASM
( insert here a comic strip of guy thrown out of window for suggesting firing the management )

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120°

The Witcher 3 devs are in on the hype, as Elden Ring DLC takes best-reviewed expansion crown

RED writes: "For the last 8 years, The Witcher 3: Blood and Wine had the honor of being the best reviewed expansion for a role-playing game - but @ELDENRING
gets to wear that crown now. Congratulations to the entire team at @fromsoftware_pr on their stellar work!"

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Community22h ago
LoveSpuds4h ago

Agreed, that was a very classy and respectful message.

sealava11h ago

now make another The Witcher game! ... plz :)

Dirty_Lemons3h ago

Classy and respectful, and yet they're wrong - Blood and Wine was and is the absolute pinnacle of what DLC should be.

TheColbertinator3h ago

These are terrific expansions. Blood and Wine, Phantom Liberty, Shadow of the Erdtree, Old Hunters Far Harbor and Shivering Isles are experiences worthy of paid DLC.

150°

PlayStation’s Bluepoint Games is still working on an original title

“Everything takes time,” says studio’s technology head. “We are committed to sharpening our skills!”

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videogameschronicle.com
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Community1d 4h ago
jznrpg1d 4h ago

I’d rather devs took their time instead of trying to kill themselves trying to meet strict deadlines. Games end up better that way.

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