Early Splatoon development detailed: Tofu and Rabbits
Jordan from SwitchEra writes: "The early development of Splatoon has been discussed a lot since the game debuted. Up until now not much had actually been known about the early builds. The multiplayer shooter genre had become one of, if not the, biggest genre in the gaming community. Nintendo was entirely absent from this genre. Most people thought it was just too out of their comfort zone for them to fill the gap. Eventually they produced a game that both added to the genre and felt like a uniquely Nintendo experience. In the last week some new details have emerged that show us some of the early versions of Splatoon, and the bizarre form it could have taken. What we’ve learnt from this is that Splatoon had been built from the ground up to be something entirely different to the rest of the genre."










