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250°

ONRUSH on Xbox One X To Get Higher Resolution Textures & Pixel Count; 4K or 60FPS Switch Available

ONRUSH on Xbox One X and PlayStation 4 Pro features the option to choose between 4K resolution and 60FPS frame rate. The game on Xbox One X will sports higher resolution textures and higher pixel count compared to PS4 Pro due to the additional hardware horsepower.

The developers also commented on a Switch port.

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Community2648d ago
Imp0ssibl32648d ago

I'll just wait and get BOTH 4K and 60fps on my PC.

Kumakai2648d ago

You should also wait to post this in the article for pc....

Cyborgg2648d ago

He talks about the PC version in the article though lmao

ONESHOTV22647d ago

plug or stream the game from steam to your tv and there you have HDR but we have the superior reshade/sweetfx so HDR isn't really needed

KingTrash2647d ago

The article says it supports HDR.

Pantz2647d ago

Yeah but most of the time PC doesn't support HDR. I wonder if this will have HDR on PC...

bolimekurac2648d ago

cant wait to play this on the x1x beast

ccgr2648d ago

I wonder how it would perform on the Switch?

Kumakai2648d ago (Edited 2648d ago )

With downgraded effects, lower rez geometry and less cars at once

Belinker3002647d ago

I'd be happy with that, especially in portable mode

SR3882647d ago

That's a bad thing? Lol

Belinker3002648d ago

Crap,those ex Driveclub fella's must resent Sony

Alexious2648d ago

How come? Xbox One X is just more powerful. That hardly has anything to do with resenting Sony.

Belinker3002648d ago

I just hope it looks better than Gravel

Kumakai2648d ago (Edited 2648d ago )

Sony looked away and closed their studio... I have friends that worked there. They were based a mile away from my home. IGN wrote an article. Link below. That doesn’t have anything to do with the X being more capable but some are resentful since Sony insisted on exclusivity

http://m.ign.com/articles/2...

Belinker3002647d ago

I get it Xbox One X is more powerful...for now

jokerisalive2648d ago

no surprise there the X is more powerful.

Belinker3002647d ago

I still remember all the original Xbox One performance comparison's with PS4.720-900p(xbox)vs 1080p(PS4).I wonder how long before the tides turn again with the next gen looming

marquisray2648d ago

it's so funny how when there is news about xbox, some pc gamers reply with pc graphics, is this a recruiting tactic, because it is not working lol

Software_Lover2648d ago

If it's on Xbox and PC, everyone all of a sudden has PC capable of running every game 4k60fps.
If it's on Playstation and PC, they all of a sudden prefer to play on console and who cares about PC.

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70°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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Goodguy011d 1h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK4h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

140°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

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Community15h ago
gigoran813h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

80°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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