GameZone writes: "For more than 10 years the party game genre has remained the same. There's always a board with positive and negative areas on the map (ex: some may award items, others may take them away). To decide how many spaces a player can move, a randomizer – or rather, a dice rolling replacement – is implemented. Players can steal from each other, and when it's not your turn to play, expect to wait a long time with nothing to do.
That's the party game mantra: turn-based simplicity that mirrors the board game experience you once had as a kid. Plus mini-games – lots and lots of mini-games."