The best part about roguelikes? Full creative control, baby. Immortal Redneck is a blast of joy for anyone just now coming into the roguelike genre, with a bare minimum of missteps being made.
Erickson: Of all the people in the world to mummify, the gods of Egypt choose a Redneck tourist to bring back from the dead. Why? No one knows. And that’s reason enough to storm their pyramids and beat the ever-loving life out of every monster that gets in the way.
Benjamin Guy Writes - If you know me well, you’ll know I’m a bit of a fan of ancient history, particularly the Ancient Egyptian and Norse eras. Whilst it’s been heartening to see those eras visited recently by Assassins Creed and God of War respectively, it’s a shame there isn’t more use of those wonderful mythologies in games.
+ fun rogue-like mechanics
+ enemy and weapon variety
+ very bright visuals
+ skill tree, power ups and buffs and god alignment abilities
– can be quite challenging
– and vexing when you have a good run but have to start at the base of the pyramid aka rogue-lite is as rogue-lite does
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