170°

Nintendo Switch launched one year ago. Your save data is still at risk.

We love the Nintendo Switch. We just wish we didn't have to say a prayer every time we turn it on.

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mashable.com
FallenAngel19842674d ago

Sony introduced cloud saves to consoles in March 2011, exactly seven years ago and Microsoft quickly followed suit

Why dafuq is such a concept still foreign to Nintendo? They don’t even allow you to transfer Switch saves to external devices.

solvemymaze2674d ago

Agreed. I love Nintendo, but some of their policies are a bit backwards.

Sgt_Slaughter2673d ago

Most of those backwards things are so simple to fix, too. I blame the way some Japanese companies are run/their mentalities, old school and resistant to change it seems. I could be wrong on that but some other developers also seem that way from there.

Gaming_1st2673d ago

Surely they will allow cloud saves with the paid online service.

Jaypi032673d ago

I agree, sometimes it feels like the gaming industry is held back by such simple problems. Remember when Epic accidentally turned on cross play in their games with a flip of a switch? Now Nintendo can't do cloud saves even though they have servers for things like Pokemon Bank.

Segata2673d ago

Let's see what happens when Switch launches it's paid online service in September.

+ Show (1) more replyLast reply 2673d ago
DesolateOne2674d ago

I wish they would just use cloud saves.

Fullmetalevolust2674d ago

Maybe I'm uninformed in saying this but perhaps the cartridge could at least have a saving component. I feel like the save files aren't big. Didn't cartridges save games back in the snes days ? Maybe I'm backward, or maybe Nintendo is with their implementations.
There's a good chance cloud saving is a coming with the paid online subscription, or in the very least it should be part of the package.

solvemymaze2673d ago

Yeah they did have a save feature on them.
I can't see the EEPROM chips being that expensive these days to save the game.

You've hit the nail on the head with the paid subscription, I think this will utilize cloud saves.

notachance2673d ago

even the current 3DS cartridge can save files, not sure why they decided to not do that with Switch

DillyDilly2673d ago (Edited 2673d ago )

The save data will always be at risk until they let us save them on External Hard Drives (something Sony lets us do)

AuraAbjure2673d ago (Edited 2673d ago )

Can't believe the fuckin Switch is similar to the Wii U in how our saves are permanently stuck on the original console for keeps. Gaylord fockor consoles. I really liked how Reggie disrespected our intelligence by saying the fact it's a mobile console hybrid is why saves can't be backed up. That nature of the console has nothing to do with why saves can't be backed up whatsoever. Facts.

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120°

7 Reasons Why the Switch 2 Simply Isn't as Good as the Nintendo Switch

The Switch 2 might be the fastest selling console of all time. But Jump Dash Roll argues that the new hardware has some serious caveats to consider before buying.

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jumpdashroll.com
UltimateOwnage7h ago

Pretty much just clickbait opinion. IMO, Switch 2 is everything I loved about Switch, but much more refined and perfected. As someone with a huge library of physical Switch 1 games, I’m stoked with the enhanced performance on my existing games, and very excited for the future once devs start optimizing engines for the platform. Game Chat is excellent, the controllers are excellent. Anyways, I love it so far.

Dandalandan1172h ago

Blah Blah Blah
Switch 2 is basically a more powerful Switch and that's what everyone had been asking for. They know what they're getting into.
Had mine for a couple of days and I'm having a blast with both Switch 2 and 1 games.

Profchaos2h ago

Switch 2 is what I wanted a more powerful switch im happy with it.

Do I wish it was oled sure does it bother me not much

strayanalog1h ago

Wake up and smell the plastic. The sky isn't falling here, your expectations just weren't met. You expected Nintendo to not play it safe with their (best-selling) console, as they have since after the Gamecube.
Thankfully, in gaming, not everything has to be "technically accomplished" or completely different to prove its existence to bring inspiration to the table. Consoles are remembered by their software and the Switch 2 just got here.

GhostScholar1h ago

The idea that the focus on third party is bad is really dumb. They only have really 3 launch titles and one of the issues with the switch was its inability to run a lot of the biggest games. They have addressed both of those issues by highlighting third party support.

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50°
7.4

RAIDOU Remastered: The Mystery of the Soulless Army Review | Cloud Dosage

RAIDOU Remastered: The Mystery of the Soulless Army revamps its combat, adds voice acting, and brings this forgotten Atlus RPG back to life.

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clouddosage.com
140°

Square Enix is “aware” of Final Fantasy XIV player numbers dropping

Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.

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videogamer.com
jznrpg23h ago

It’s really old now. All great MMOs decline.

PRIMORDUS15h ago

Also who wants to keep paying a monthly fee every month, there are other options like Guild Wars 2 😁with no monthly fee and while not that many people overall compared to FF XIV, it did increase to about 21 mil now.

Sephiroushin5h ago(Edited 5h ago)

I prefer to pay since i do not like guild wars and it keep kids away, but FF14 decreased on quality since they started to make it "more accessible", tried throne and liberty and while it was okay it has so many issues, same for dune awakening... Its time to start making a new FF MMO

kaewcha73416h ago

Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard

Servbot4114h ago

My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.

Miraak82 8h ago

The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .