VGChartz's Brandon J. Wyoscki: "With only a few exceptions, the missions tend to have similar objectives, though the dynamic gameplay prevents them from feeling repetitious. Ultimately, if you find the difficult and thrilling combat entertaining, and new and better armor and weapons alluring, there is easily a hundred hours' worth of content here. For some, especially with the promise of free DLC, there will be hundreds of hours of gameplay. A small number of flaws barely make a dent; this is the quintessential Monster Hunter experience."
VGChartz's Mark Nielsen: "While it was a mixed pleasure overall - at times exhilarating, at others agonizing - I would have to say I enjoyed my time with Monster Hunter: World and found it to be surprisingly addicting. It wouldn’t be wrong to say that I was surprised by how little had changed from previous titles, given how this particular entry took the series to unheard levels of popularity, but while it retains both positives and negatives from them, at the very least it’s a stellar-looking game that brings more freedom to the hunt than any of its predecessors (Monster Hunter Rise could possibly be a different story, but that, my friends, is a game for another article)."
Capcom Co., Ltd. (Capcom) today announced that Monster Hunter: World has sold over 25 million units* worldwide.
Launched in 2018, the action RPG has seen an explosion of players on Steam. Here's why and what makes Monster Hunter World so great.