How often have you heard that a game doesn’t get good until you’re a few hours in? Modern games should learn from Final Fantasy VI's perfect first five minutes. An opening should set the tone and hook the player, not bore them.
Gary Green said: We Europeans got royally screwed with the releases of the first six Final Fantasy games. I’m sure you’d find plenty of dodgy imports or bootlegs if you looked hard enough, but we never actually got a proper release for any of them, at least not for the first editions. There was a lot of xenophobia in gaming at the time, so anything Japanese getting released in the west at all was nothing short of a miracle. It was an ugly trend that continued well into the 2000s when worldwide releases became the new norm.
One of the most beloved entries in Square Enix’s long-running franchise is celebrating its 30th anniversary and that’s cause for celebration!
This arguably is my best game of all time out of the 40yrs I’ve been playing videogames
FFVIII - 25th Anniversary
Square “….”
FFVI - 30th Anniversary
Square “….”
FFVII - 25th Anniversary
Square “HAPPY ANNIVERSARY. We got some news on the upcoming remakes, we got a shit ton of new VII merchandise, we have some other special community things planned and on, check out this cool 25th Anniversary logo specially created for VII’s big day”
Square Enix revealed a NieR: Automata Masterline figure while one dedicated to Final Fantasy VI is available for pre-orders in North America.
FFVII's opening was much better.
This was the greatest Final Fantasy made! Finding some of the people that joined your party was tough like the ninja and mimic. Game was awesome! I grew up in the 80s and 90s so these early FF games were my favorites. FF7 through 9 were good just not as good as 6 to me. I can see how a lot of people like 7 the best it is quite good.
The music. That is one of the best tunes in gaming.
https://www.youtube.com/wat...