Melanie Hawthorne is lucky enough to be on the alpha testers list for the upcoming game Hunt: Showdown. Here are her thoughts on the game as of right now.
Quote from the article:
'Now this is the interesting part – first of all, if you didn’t know, death is permanent. In other words, if your hunter kicks the bucket, there’s no way to get him back. If you fall during your mission your teammate can come back and revive you, but if you play with randoms, you shouldn’t bet on them doing so. It’s a harsh world out there.'
TNS: "The Murder Circus event is bringing sinister clowns to the swamps. Here's what's wrong with Post Malone's Hunt: Showdown collab."
Despite its server issues, UI problems, and high-rank toxicity, when you look at what it gets right, Hunt: Showdown is a masterpiece.
Never understood the praise for this game. While I'm sure it feels better with mouse and keyboard, on console the controls are clunky and unsatisfying, the gameplay loop is repetitive, and you spend an inordinate amount of time in menus and loading screens. There are also like 3-4 in game currency systems, and the game is loaded with microtransactions (which of course Crytek gets a pass on because they aren't EA or Ubisoft).
The Hunt: Showdown upgrade to CryEngine 5.11 drops this Aug. 15! Players can expect "a mountain of new content" throughout summer of 2024.
Really looking forward to checking this out. This has hyped me up even more.
Iv been playing the closed beta and it’s very addictive I feel they need to add more because if you just do the prime objective it doesn’t take long to get all the clues n find where the boss is at. I will still buy it tho