Jarren: Metal Gear Solid has been a much-beloved franchise within the gaming community and has practically achieved legendary status. Much of its charm can be attributed to Hideo Kojima and his team, which were the brilliant minds behind the game as they carefully picked each aspect of what made Metal Gear Solid great. On this article, we’re going to talk about each Metal Gear Solid protagonist and what they mean to the franchise as a whole.
Heres ten great games we still want to see ported to the Nintendo Switch.
Since baseball cards and bubblegum, Capitalism has exploited our baser human need to complete sets of similar thingies. Here, the HPP team has collated ten of the best collectibles that will have you scouring virtual worlds like the most crazed eBay obsessive.
I’m surprised they choose the apes instead of the frogs on metal gear solid 3 as they was harder to get
Achievements and trophies can be childishly easy, devilishly hard, or just funny – but they're mostly designed for pride, rather than embarrassment. Still, we've found seven achievements that will leave you with a bad feeling in the mouth.
Interesting idea
unfortunately of 7 pages so don't bother
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Solid Snake, a hardened, battle-hardened, cynical ladies' man and antihero, of Metal Gear Solid as against Raiden, an optimistic, idealistic rookie with no real combat experience and a steady girlfriend, of Metal Gear Solid 2. Made particularly explicit as Snake is the protagonist of the introduction to the latter game.
Raiden is in turn contrasted by Naked Snake in Snake Eater. Naked Snake was energetic and confident, experienced, and sleeps with the Chinese spy EVA at the end of the game. And Naked Snake in turn was contrasted by Old Snake (Solid Snake after some Rapid Aging) in 4. Now nearly seeking death, a man without a place in the current battlefield and almost no attraction to his female allies.
Which was contrasted by Big Boss (formerly Naked Snake) in Metal Gear Solid: Peace Walker, a disillusioned veteran without a country or cause, seeking a purpose. Unlike Snake, Raiden, and even his younger self, he forms a sort of ersatz family out of his mercenary company, compared to the series' typical lone wolf approach.
Which was contrasted by Raiden in Metal Gear Rising: Revengeance, a mercenary who claimed to fight for justice but also sought, well, revengeance. Which was contrasted by "Jack the Ripper", Raiden's masochistic persona who just plain likes to kill things.
Which is contrasted in Metal Gear Solid V: The Phantom Pain by "Venom Snake" (an even older, grumpier Big Boss), who contrasts both Raiden and himself from "prequel chapter" Metal Gear Solid V: Ground Zeroes (which takes place less than a month after Peace Walker). While Venom is still a charismatic leader who's a father to his men, he's also a revenge-driven man well on his way to becoming a villain. He's also a lot more subdued in personality compared to previous protagonists (including the Snake Eater and Peace Walker versions of himself). Also, while Raiden ultimately decides to follow his own path apart from Solid Snake, Venom Snake is actually a body double who's been carrying out the will of the real Big Boss.