NextGN had some time with the demo of 007: Quantum of Solace - a game based on a movie with the same name.
We all know the story with games that are based on movies.
Usually - not good (and I'm being nice here)…
This time there was a hope that this game will be different.
First of all, Quantum of Solace is based on an improved Call of Duty 4 engine. Treyarch are working on it very hard for about two years now.
You know how they say - "Great expectations, Bigger Disappointments" - this pretty much sums up what i feel about this game. I really wanted this to be a good game but what I actually got is a very clumsy game.
Everyone’s been thinking about James Bond lately, with the franchise’s latest cinematic release tantalisingly close yet pushed back by the pandemic. It serves as a reminder of the wider obstacles faced by this particular franchise—one that can be nimble, competitive, and invigorating—but yet is a behemoth always struggling against the weight of its reputation in a changing creative landscape. The video games inspired by these films are a particular testament to those difficulties, considering their trajectory: an early enormous success in GoldenEye, through weakly received adaptations and original stories, to a near-decade of non-existence.
In the 38th episode of GO!, the first person who plays as three different characters in three different video games who have the same first name as an Achievement Hunter becomes this week's victor and gets a sticker to add to their collection.
Continue Play's Shehzaan Abdulla takes a look back at the first major Bond outing for the PlayStation 3 and Xbox 360 - an FPS/TPS hybrid that does justice to neither of the genres it draws inspiration from.
I actually enjoyed the game. The scenery was really good and varied. It wasnt the best shooter ever, but it was certainly worth playing if you like the bond franchise at all. Bloodstone was good to, just different.