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220°

Cloudgine is joining Epic Games, but where does that leave Crackdown 3?

Cloudgine, who's technology powers Crackdown 3's cloud-based destruction physics, is jumping across to Epic Games. Will this impact Crackdown 3? Apparently not!

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Community2710d ago
gangsta_red2712d ago

Good luck to these guys. You would think MS would have picked them up seeing as how they were banking on these guys for so long a few years ago.

Hopefully Epic puts these guys to good use.

ShottyatLaw2712d ago

Hopefully it helps the tech spread to a greater number of games and platforms. At least then we might stop hearing all the naysayers downplaying the potential of cloud compute.

Rude-ro2710d ago

The nay sayers are still correct when it comes to sales pitch Microsoft used.
It is not going to make the Xbox one 4x more powerful nor allow it to do 4K gaming.
Cloud gaming was never argued unless you are talking about those fanatixs that argued it was going to do what Microsoft said what it would do against those that knew that the current consoles were not going to do it.

BiggerBoss2709d ago (Edited 2709d ago )

It was years ago that Microsoft claimed the cloud would make the Xbox one more powerful than the PS4. Years. They've since released a more powerful console. Why do that if the cloud claims are true?

ShottyatLaw2709d ago

It goes beyond MS. Surely the power of the Google can help you understand.

Improving hardware doesn't mean cloud compute isn't coming.

If you don't believe me, go ask the finance guy at Epic who just cut a check for Cloudgine.

Eonjay2710d ago

Well, more than likely, Epic will assimilate their cloud tech into their own engine. Maybe they are done with Crackdown and an release date announcement is incoming from Microsoft.

TheCommentator2710d ago

That seems about right. I remember MS saying a while back that anyone interested in Cloudgine could use it when it was finished, but that Crackdown just happened to be the title that was pioneering the tech. Epic will do amazing things by having this tech incorporated into UE4.

morganfell2710d ago (Edited 2710d ago )

Finished?

And we have seen what from Crackdown? Their involvement isn't to create cloud computing tech and then leave. That sort of work is going to require engineering at every step of the game development and beyond. To suggest they are through is to state the game is done and enough so that there will never be any need for patches - because they would need to be involved heavily in that matter as well.

Think about it. No major online multiplayer stress test with 10K people and the company that would be needed to adjust data flow and alter code, engineer adaptive changes etc as needed has left the building.

Quite frankly it looks more like the cloud compute part of Crackdown 3 is done...as in dead and dropped from the game.

crazyCoconuts2710d ago

[puts on tin foil hat] MS just needed cloud computing to combat the criticisms of XB1 during resolutiongate days. With XB1X, MS doesn't need the cloud computing smoke screen anymore [removes tin foil hat]

PhoenixUp2711d ago

Crackdown 3’s hype is more based on the tech behind it rather than the game’s own merits

Gh05t2710d ago

What Crackdown 3 hype? We have heard nothing but bad things about this game since last E3, GFX suck, Game Delayed, Game didnt play super well, The people who did hands on where less than thrilled, etc...

Or are you overstating a few peoples excitement and enjoyment as overall game hype because if you really had to put a scale for positive or negative "news" about this game could you honestly tell me it would fall to the positive side?

BiggerBoss2709d ago

"We have heard nothing but bad things about this game since last E3, GFX suck, Game Delayed, Game didnt play super well"

Maybe because it was announced in 2014, still hasn't released, and doesn't even look that good.

Gh05t2709d ago (Edited 2709d ago )

@BiggerBoss

I am not defending it, I am not saying it doesnt deserve it. I am asking where people are hearing "HYPE" about it. Where is this imaginary HYPE that was referenced because I dont see anyone hyping this game in the last year?

PhoenixUp2709d ago

@ Ghost

Did you see how many people and sites got alarmed when Crackdown 3 got delayed?

If it didn’t have any hype there wouldn’t be hundreds of articles talking about such.

theXtReMe12711d ago

I love the idea behind this tech. Offload compute tasks, like AI and physics, to cloud based server farms. Though, Id like to see them allow it to use a persons home computers for these tasks, also. It would certainly help eliminate any lag caused by online issues. Imagine your iPad, phone and home computer working together with your Xbox or PS4 to help power CPU intensive tasks and help with framerates. It would certainly put my new Threadripper 1950x's 16 cores(32 threads) to good use.

As is, as long as there arent any lag or connection issues online, Im excited for what it could bring to gaming.

Eonjay2710d ago

I think the immediate issue is that you have no way of establishing consistency among all players. Its an interesting concept no doubt though. Lets see what Epic does with it.

rainslacker2708d ago

MMO's have been doing this for years. It's not really anything new, it's just that it's being marketed as something new, and it's being used in new ways which don't really seem to be that desireable for actually making games because as GPU's become faster, GPU compute would likely be more practical. Cloud compute of this nature is more beneficial for online games, but as I said, they already use similar tech, and have for over 20 years now.

Cyborgg2710d ago (Edited 2710d ago )

Crackdown 3 needs all the luck it can get at this point. Hopefully the cloud saves it.

PhantomS422710d ago

Games Pass will definitely get people playing. If only to see how it turned out.

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140°

It Shouldn't Take Expedition 33's Success to Remind Square Enix That Turn-Based Still Sells

TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.

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Community9h ago
Relientk779h ago

True, but if it does get it through their thick skulls, then that works.

Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.

thorstein5h ago(Edited 5h ago)

DQIII HD Remake was turned based and very successful. Then there was a really obscure turn based game came Balder's Gate 3. I heard it might have done well.

Profchaos2h ago

I wouldn't be shocked if they switched ff to the vii remake combat system

DivineHand1258h ago

While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.

Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.

When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.

I personally would be happy with either turned based FF or the real-time combat version we see today.

Shane Kim7h ago

Remake and Rebirth have "turn based" if you set it in the settings.

Lexreborn25h ago

Dang wish I saw your post before I made mine because we definitely feel the same way lol

Profchaos2h ago(Edited 2h ago)

Yeah hit the nail on the head but its like ww2 games we get hundreds of them then a decade of nothing and people start missing them i think we're going to start seeing them return

Claire, dragon quest even yakuza have seen turn based return

andy858h ago

Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF

Tacoboto7h ago

Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.

The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.

Redemption-647h ago

I was just about to say the same thing.

anast6h ago

This comment should have a 100 upvotes, at least.

CrimsonWing697h ago

Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.

The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.

Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…

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50°

Rematch is "chasing credibility" but not realism like rival EA FC

Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.

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Community1d 11h ago
badboyz091d 2h ago

This where FIFA 2K comes in.

140°

Sony Faces Class Action in the Netherlands Over Allegedly Inflated PlayStation Store Prices

Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.

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Community2d ago
dveio2d ago (Edited 2d ago )

My personal opinion:

Manufacturers and publishers have indeed inflated the industry.

From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.

Sometime in the future, this bubble will collapse.

They should know better, but they just can't help themselves and suck even the last penny out of our wallets.

BeHunted2d ago

Because Sony knows people will be forced to pay those prices for single player and multiplayer games, not everyone prefers PC gaming. Sony also has a monopoly on PlayStation digital games. In 2019, they stopped allowing retailers and game key sellers to sell PlayStation digital games, making them available only through the official PlayStation Store

anast2d ago

The Dutch gov. wants a piece of the pie.

Eonjay2d ago

They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.

BeHunted2d ago

"How is suing Sony going to make Microsoft not charge $80 for the next COD"

Because Microsoft doesn't have a monopoly, I can purchase Call of Duty at a huge discount from CDKeys or other gaming retailers. The only way to purchase digital PlayStation games is through the PlayStation Store.

djl34852d ago

Weird, I swore GoW, Stellar Blade, Horizon Zero Dawn, TLoU, etc. were on the steam store....uh.....

BeHunted1d 23h ago (Edited 1d 23h ago )

@djI3485

I'm talking about PlayStation games that you can only purchase on PlayStation. I can purchase Steam and Epic games from 3rd party retailers and key stores.

"Sony to stop selling full-game download codes at retailers"

https://www.videogamer.com/...

Killer2020UK2d ago

About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.

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