Monster Hunter World has one of the best PS4 Pro implementation in game.
MHHQ: Capcom insists on making Rathalos, the King of the Skies, a Monster Hunter mascot, but at this point, I believe he should step down.
He's been in most, if not all the games and is iconic to the series. I guess he can be considered the unofficial mascot but every game has its own unique monster as the poster boy.
MHHQ: A one of a kind action game that blends deliberate combat and comfy soundtrack, Monster Hunter is a series I never knew I wanted.
Because you had fun. I started Monster Hunter with my son on PSP 17 years ago. We put a ton of hours into the games since then. Never did I look back at any game I’ve sunk a lot of hours into and think, I might regret having all that fun.
TNS: Monster Hunter's previous games put the bar high, but Monster Hunter Wilds will bring big differences for every mechanic.
Has anyone here actually tried if the frame-rate, and particularly the frame-pacing is better than in the previous beta? It was pretty horrendous and the visuals were fairly muddy on Pro. The earlier beta's resolution mode gave something like 25-28 fps and had bad frame-pacing. The frame-rate mode was somewhere between 30-40fps, with a bit better pacing, but it felt uneven and unpolished still. Hopefully they fixed this, because it was the only thing that bothered me. Just a decent 30fps lock with dips here and there would be the best way to go...
I know I will be playing this for three months if I start this, so maybe I'll wait until a patch comes along. Planning to co-op this with our family. The game contents look incredibly good! Famitsu also gave 39/40, so it at least is an indication that this will be a masterpiece in the MonHan category.
What’s the resolution on XboxX?