80°

Capcom Sales and Profits Drop But Still Outperform Plans

Capcom announced its financial results for the fiscal quarter of the fiscal year 2024, related to the period between April and June 2024.

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simulationdaily.com
Zenzuu317d ago

Some love for Resident Evil Code Veronica, Dino Crisis, or Okami would be nice Capcom.

P_Bomb317d ago

Code Veronica’s gotta be on the way. It’s the biggest missing link as far as remakes. Make it so!

KyRo316d ago

What I'll never understand with Dino Crisis was that with RE6, they went down a action heavy route which people disliked and didn't fit the RE formula but I feel that would have worked perfectly for Dino Crisis if they went down the Dino Crisis 2 route of being a action game over the more RE inspired DC1.

As long as it's nothing like DC3, Id absolutely love a new DC game.

70°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused11h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19927h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon1h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

70°
8.5

Street Fighter 6 Review - GamesReviews

From GamesReviews:"Street Fighter 6 finally makes its debut on Nintendo’s powerful new hardware, the Nintendo Switch 2, and the result is an impressive, if slightly trimmed, version of Capcom’s acclaimed fighter that still packs a serious punch."

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gamesreviews.com
90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

RaidenBlack2d ago

NOooooooooooooooooooooo....... ..............

mkis0071d 11h ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.