140°

The Perfect Level: How Halo's Second Level Evolved the FPS Genre

In the second entry for The Perfect Level, Game Revolution dives deep into Halo: Combat Evolved's second level and shows you how it elevated the FPS genre to a new height.

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gamerevolution.com
Sciurus_vulgaris2706d ago

I think the best levels in Halo:CE are The Silent Cartographer, Halo and The Maw. Halo helped pave the way for broader levels in console FPSs.

ProjectVulcan2705d ago

Assault on the Control Room. A huge sprawling level with a bit of everything. Bridges, canyons, small interiors and big interiors. Confined outdoor spaces, sprawling battlefields. Close combat, distance sniping, warthogs, tanks, banshees, rocket launchers.

It's one of the greatest levels of any game, of any time. Ever.

PhoenixUp2705d ago

Halo used to be such a juggernaut in the FPS genre that you’d frequently see some games marketed as a “Halo Killer.”

Not so much nowadays

Sciurus_vulgaris2705d ago

Yet Halo still sells well and has a viable healthy player base online. The only other 15 + year old FPS franchises that have managed to hold large player bases on consoles are COD and Battlefield. COD, Halo and Battlefield aren’t as dominant as they used to be, but they are still around. While dozens of other FPS franchises died off.

PhoenixUp2704d ago

Yes it sells well but Halo is no longer the juggernaut it once was last generation

franwex2705d ago

That was a great level. To be honest the best levels were against the covenant, the flood kinda turn the rest of the game into generic corridor shooter.

chiefJohn1172705d ago (Edited 2705d ago )

Have to disagree. The entire game was perfect and fun. The flood scared me half to death. The Maw is one of the best missions in fps history. That feeling you got when you made it to cpt Keyes to see what he became....still can't get over it lol. And the Marine that went insane, Halo 6 need to bring the flood back. Flood in warzone with this gen tech would be amazing. Every Halo needs to have a speed run mission where the planet or area is exploding/collapsing. Halo 5 had evacuation but it didn't come off like a speed run like Halo 1,3 and 4 had.

franwex2705d ago

I think I’m in the minority, but I’ll like it if there was some sort of civil war within the humans and spartan vs Spartan missions happened. I thought that was going on with Halo 5, but we all know how all that turned out.

GUTZnPAPERCUTZ2705d ago

I remember going into Gamestop as a kid and playing The Silent Cartographer level as my first Xbox experience, I was blown away at the graphics and how fun of a shooter it was! I had a PS2 at the time and there was not anything else like Halo at the time on console. Will always remember that!

chiefJohn1172705d ago

I was hooked as soon as the second level started when you were the only survivor of the crash and had to hidden from the scouts.

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250°

Halo: Combat Evolved Remake reportedly planned to release in late 2026

Xbox Game Studios' Halo: Combat Evolved Remake is reportedly planned to release in late 2026 to celebrate 25 years of Xbox.

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videogamer.com
Goodguy017d ago

Dear God it's been 4 years since infinite and no official update on anything lol.

Tacoboto6d ago

No official update on anything?

They replaced studio leadership
They changed the studio name
They announced the change to UE5
... all while supporting Infinite

The support to Infinite isn't what it originally should have been but they've still been providing tons of official updates over the years, and as recently as two months ago added a brand new weapon.

GamerRN6d ago

I think remaking Halo Combat Evolved, and going to 2 and 3 again, will help give the studio an idea of how to make a Halo game feel like Halo again

Tacoboto6d ago

Infinite did feel like Halo, that's not what the complaints were...

The complaints were almost literally everything else. Monetization, netcode and desync, the campaign structure, story, and single biome, the weaker-than-expected post-launch content.

InUrFoxHole6d ago

Gotta agree. Infinite felt like halo.

Profchaos6d ago

Dev times in modern days 4 years of silence isn't unheard of when things are running smoothly.

And around 6 months ago 343 did show a tech demo of ue5 using halo assets so it's not radio silence.

Given all the shake ups i am more surprised we're getting anything next year at all.

RaidenBlack7d ago (Edited 7d ago )

They coulda started with Halo 3 remake ... I know Halo CE remaster was not proper with the art style but still, remaking after a remaster seems dull, when Halo 3 and Reach have started to show some age.

PhillyDonJawn6d ago

Yeah I hate they used Halo reach artstyle. Hope this remake feel authentic yet fresh

--Onilink--6d ago

Probably the simplest to work around with. They are reportedly doing it in UE5, so its just as much an Anniversary thing, as its probably the studio getting familiar and setting up their tools and processes in the engine with an actual game, to facilitate the development of the next Halo

Profchaos6d ago

I'm guessing combat evolved has a smaller scope in general the later half of the game features a ton of backtracking and reused assets making it a easier game to remake on a deadline

Its also a better choice if this is the first game to be multiplatform mind you I think it's pretty much a given that anyone with a passing curiosity has played this by now in some way be it pc or brought a used console for a few bucks

darthv726d ago

This will likely come to PS5 at the same time. 25 years of XB.... shared with PS.

Obscure_Observer6d ago

It´s gonna be among best sellers on PS Store next year regardless.

raWfodog6d ago (Edited 6d ago )

I would love to see Lost Odyssey come over to PS5. I would definitely buy that again. That was the first game that I played on my 360. Loved the story and battle system. One of the best JRPGs of all time in my opinion.

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70°

Hilarious new Halo Combat Evolved glitch lets players drive the iconic Halo Ring itself

A new Halo Combat Evolved glitch has been discovered that allows players to control the iconic Halo ring itself.

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videogamer.com
100°

New Halo: Combat Evolved glitches let players fly Pelicans and become Flood 23 years after release

A new set of Halo: Combat Evolved glitches allow players to control enemies such as The Flood and fly The Pelican airship.

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videogamer.com