510°

Detroit Become Human Budget Is 30 Million

New details emerge on the Detroit: Become Human budget, and current state of Heavy Rain sales.

UCForce2661d ago (Edited 2661d ago )

I’m impressed by this. I just hope QD finishes this game as soon as possible.

Aceman182661d ago

Where's that person on here who's always arguing game development is overly expensive? This also makes Remedy comment seem suspect.

It's all about how you use the funds, and QD did a great good on a modest budget.

UCForce2661d ago

Horizon Zero Dawn budget was 50 millions dollars budget and it did well.

Cohagen4202660d ago

Its not expensive when you're trying not to hire every big name actor to impress the casuals..

BigWan782660d ago

@Aceman18 ...

Detroit and Quantum Break are very different styles of games... VERY DIFFERENT...
so of course the budgets will be different.

DaDrunkenJester2660d ago

Sorry, but this comparison is bad. QB has actual full on 3rd person gameplay combat, with a mix of lengthy in game cut scenes and a TV show. Of course the budget is going to be bigger. Detroit, much like Cages' other games are mostly movies with minimal gameplay.

AspiringProGenji2660d ago

Hiring celebs and movie actors to make a subpar Tv show should have cost a lot so yeah... they should have scrapped that. The comparison is warranted since it shows how design decisions can inflate budget.

DarXyde2660d ago

Remedy is just bad with making decisions. Why would you cast someone with a 9- figure net worth?

An actor's net worth is a reasonable indication of how much they want before casting. If that were not the case, we'd see anyone casting Christian Bale and Leonardo DiCaprio.

Regardless, they honestly can't complain. QD just manages their budgets better. I love it when a game comes in under budget.

FinalFantasyFanatic2660d ago (Edited 2660d ago )

*Patiently waits for some developer to say single player games are too expensive to produce now...*

Obscure_Observer2659d ago

@Aceman18

Modest budget? How? 30 million for a game like Detroit is A LOT OF MONEY!

The Witcher 3 costs about 46 milion to develop for 3 platforms!

If Detroid costs about 30 milion to develop, i would never trust Quantic Dream on a project as big as The Witcher game!

+ Show (5) more repliesLast reply 2659d ago
WilliamSheridan2660d ago

I'm not interested in FMV QuickTime type games. Looks beautiful, but considering how little interaction there is I expected way better than Uncharted 4 graphics, not just being on par.

G20WLY2660d ago

Umm.. What? FMV?? 😂

WilliamSheridan2660d ago

FMV QuickTime type. I know it's not FMV, but might as well be with it being a QuickTime game with a little exploration worked in.

Eonjay2660d ago

The game is all interaction. It is literally an interactive story. What is way better than Uncharted 4? UC4 is the best in terms of graphics so you want better than the best and the best is just par? It sounds like you are trying to force yourself to hate this game lol. Just give it a chance and watch some play throughs. Everything is not for everyone and thats okay.

CrimsonWing692660d ago

Do you know what FMV stands for?

Lamboomington2660d ago

"I expected way better than Uncharted 4 graphics, not just being on par."

You say that like it's easy to do. It isn't really on par with Uncharted 4 overall imo, but that depends on what you're comparing, the gameplay or cutscenes. Uncharted 4's realtime cutscenes are honestly like CGI a lot of the time.

Phoenix762660d ago

Wow, last time I heard about fmv it was for night trap lmao 😂

TheColbertinator2660d ago

Fmv? Quicktime? The 90s are over

G20WLY2660d ago

You're trying too hard pal. Take a break 😉

WilliamSheridan2659d ago

It's an FMV QUICKTIME styled game using real time graphics. There is a reason this type of game doesn't sell...

G20WLY2659d ago

Please stop, I'm embarrassed for you 😂

WilliamSheridan2658d ago

Real Time... FMV... Who cares? Either way you hit a button and watch what happens. Exciting.

+ Show (8) more repliesLast reply 2658d ago
FATAL1TY2660d ago (Edited 2660d ago )

CGI Quality + low cost

$ony is The King of Gaming

DeadSilence2661d ago

Seems low for such a fantastic looking tittle.

Once again Sony 1st and 2nd perry always pull some tricks and magic, Horizon was fairly cheap compared to other AAA and better than most all together lol

kevnb2660d ago

the game is barely interactive and they share tech between studios, why would it cost much more than that?

morganfell2660d ago

Barely interactive? Actually due to the myriad number of choices and various possible outcomes it is more interactive than a linear story shooter.

neutralgamer19922660d ago

kevnb

if you watched some of sony's E3 it was stated QB built their own engine from ground up

LP-Eleven2660d ago

"the game is barely interactive"

Oh, so you've played it? Just stop.

OT: Most Sony games are within that range! Fantastic, regardless! Should make that back with ease.

kevnb2660d ago (Edited 2660d ago )

@morganfell so you’re telling me a game that plays different cinematic based on choices but limits nearly everything else is more interactive than a game with interactive enemies and large areas to explore?

WilliamSheridan2660d ago

Yes, he's saying that a cinematic game is barely interactive. Its like a choose your own adventure book. You make a choice out of 5 or so options, and watch the story unfold. Not my kind of game.

OffRoadKing2660d ago

"barely interactive", when did you play it?

AspiringProGenji2660d ago (Edited 2660d ago )

You really have no idea how interactive this game is so please... from what I saw, this game will way more interactive than a Telltale game, which is good. Many of the things you Interactive with will have consequences too

UCForce2660d ago

Previous QD games have a lot of choice to choose.

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yellowgerbil2660d ago

30-50 seems the norm for Sony first party games, those terrible games by EA, Activision, etc that cost 100+mil only cost that because of very poor management, often having segmented groups in different countries working on the same game and are just rushing things out instead of planning a route and not having any of the pitfalls that come with rushing (like changing the entire genre to force in microtransations or online).

fenome2660d ago

Those publishers bloated budgets are ridiculous, I guess they have to pay their CEOs multi-million dollar annual salaries somehow...

kevnb2660d ago

It costs less to make a game on a single platform.

EazyC2660d ago

Quite analogous to the movie industry, most megabudget stuff is absolute dirge. They're cash cows not passion projects

remixx1162660d ago

It's one 3rd what Amy Henning was touting so sorta yeah. It's probably the middle ground for AAA game development.

Hell didn't GTA 5 cost 250 mill to create.

Thatguy-3102660d ago

30 million is low. Have you not seen how much these recent AAA games have cost to make.

attilayavuzer2660d ago

@remixx116

I think that was including marketing...the actual production budget was about half of that iirc.

gangsta_red2660d ago

The problem is thinking 30 million is low.

thedr9042660d ago

@remixx116 137 to make, 128 for marketing. 250 in total.

yellowgerbil2660d ago

if you have 50 employees (coders, artists etc) and they each make 70K a year (some make much more some less depending on if they are grunts or the heads of their departments but for simplicity sake lets round it to 70)
70,000x50=3.5mil a year
4 years x 3.5mil= 14mil
now you got voice actors, music, writers, game testers, and so much more. It is easy to imagine 30 million for a modest scope game. You get into big open worlds and online modes added etc that can easily get it up into the 50s without any sort of waste of resources. Add in a license like Spiderman or Star Wars and that tosses millions more on too.

UCForce2660d ago (Edited 2660d ago )

Does it matter in the end ? You do understand that there have to be small which is more focus and consistent. Look at Hellblade, the game is independent AAA game and it received well from critics and consumer. I think you should stop thinking way too big and should think something small.

gangsta_red2660d ago

@UCforce

I really wish I knew what you were talking about.

rainslacker2660d ago (Edited 2660d ago )

It's the low end of AAA budgets. Although there is no specific cost for something to be considered AAA, as it's more a general term. AAA(or other tiers) are generally looked more at from their production values, which more often than not increase as costs increase. however, there is a wall that is hit with a lot of games, where more money doesn't necessarily mean better production quality

Anyhow ,to put it in perspective, if the game sells 2 million in a month, then they'd be looking at about 78 million in net revenues(after removing costs to distribute and retailer cuts). Sony obviously wouldn't have to pay it's own licensing fees and store cuts for digital sales...so their net profits would be higher.

starchild2660d ago

The witcher 3 cost 50 million to make if I remember correctly. That game had a massive amount of content too.

Snakefist302659d ago

God of war 3 a ps3 game cost 80 million to make!

Obscure_Observer2659d ago

@gangsta_red

"I really wish I knew what you were talking about."

That comment got my head spinning as well! Lmao.

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XiNatsuDragnel2661d ago

Amazing game for a low budget AAA take notes

elazz2660d ago

It's quite a reasonable budget indeed. Looking at Sony their revenue after distribution and retailer cut would be around 70% since they own the studio and are publishing. With a million copies at an average price of 60 dollars and probably another million at an average price of 40 dollars and another million discounted far below, perhaps even 20. The total revenue could be around 120m dollars if it sells 3m copies which I believe factoring in digital sales it will. Calculating another 10 - 20m for marketing and the profits for this game would be around 35m

Final profit could be more if the average price is higher due to special editions or if it sells more copies but I think it will be successful

madforaday2660d ago

I thought marketing is part of that budget? I also remember hearing an interview during last generation about how marketing can be super expensive. That could have been just Halo, I remember someone talking about how expensive the marketing was for one Halo game.

PLAYWATCH762660d ago

@ RememberThe357 - it's a 2nd party studio which means it essentially functions as a 1st party studio except Sony doesn't own the studio. Sony funds the development and owns the intellectual property.

RememberThe3572660d ago

@play: We don't necessarily know how Sony is funding the games QD makes. So whether Sony owns them or not may make a big difference in how the cash flows. 2nd party is not a real thing as Ted Price (Insomniac) has explained, it's more of a way to talk about independent devs that work with the console makers to produce exclusive content. QD being a 3rd party dev means that David Cage is responsible for QD, not Sony. Sony publishing (funding) QD games does make them 2nd party in concept but does not mean Sony controls them as a company, and in reference to elazzs comment it's ambiguous how QD is actually getting their money. Lump sums? Pay per copy? Who knows?

+ Show (1) more replyLast reply 2660d ago
RetroGamR2660d ago

So if the game "fails" should they have spent 50 or 20 million? We don't know if its amazing....just like any other "hype" triple A game...what notes devs are taking and now saying is its to expensive and people don't always buy single story driven games.. they have the right to say that. We don't see all numbers or what it takes. Nor the talent available to make one.

Jinger2660d ago

Well, lets reserve the comment "amazing game" until we actually play it... David Cages last game sucked ass. The rest of what you said is true tho I guess.

UCForce2660d ago

Well, you can say Beyond Two Souls. But his previous games like Heavy Rain have a lot of positive reviews. Detroit Become Human will be like Heavy Rain.

Jinger2660d ago

@UCForce

Doubt it, but I guess it's good to stay positive

yellowgerbil2660d ago

Quantic break can suck it. Single player games are TOO expensive, well Detroit looks a million times better than your game and cost less. It should easily pass the 1.5 million lifetime it would need to be profitable

Jinger2660d ago

QB is also way more of a game than Detroit is sooo of course its going to be less expensive than QB...

UCForce2660d ago

But the problem with Quantum Break, they changed too much. I can’t understand why they changed actor from original Quantum Break demo.

Jinger2660d ago

@UCForce

He was a place holder until they finished finding their actor. That's literally the only thing that changed, calm down.

Lamboomington2660d ago

" well Detroit looks a million times better than your game and cost less."

Don't be silly please. The two are very different types of games.

yellowgerbil2660d ago

I was talking about quality, comparisons of quality are limited to "apples and apples" I can compare the quality of Coca Cola to that of a bowl full of urine even though they are 2 different drinks

bluefox7552660d ago

By today's standards, that's not really that high. All the more impressive what they've managed to do with it.

Brian76554922660d ago

It's good to see they can still make quality games with reasonable budgets. This is 30 million Euro mind you and likely not taking marketing into account, but still not high like some other bloated budgets.

Show all comments (113)
60°

Book Review: Detroit: Become Human - Tokyo Stories (Vol 1)

Detroit: Become Human - Tokyo Stories, a new comic inspired by the 2018 universe created by Quantic Dream. This first volume, finally translated into English by publisher Yen Press, follows the story of Reina – an android idol who’s attracted fame and helped change the public’s perception of robots.

Read Full Story >>
pushsquare.com
70°

Elon Musk's Tesla Optimus Brings Us One Step Closer to Detroit: Become Human

Elon Musk and Tesla have unveiled the Tesla Optimus robot, and just like that, we're one stop closer to Detroit: Become Human.

Read Full Story >>
insider-gaming.com
MrDead202d ago (Edited 202d ago )

...this has got to be a joke, the thing looks like it was put together by me when comparing it to something from Boston Dynamics from 20 years ago. They might make good Halloween decorations though as they move more like an animatronic from Spirit Halloween

Is N4G a place to promote a conman now?

Babadook7201d ago (Edited 201d ago )

I disagree. BD is pretty scripted. This is using AI to act. Not the same thing. If you don't like Elon what about Figure 01, 02? Same general concept.

MrDead201d ago

I'm talking about the "robots" ability to do anything, Boston Dynamics have proof of concept and what they build does what they say, the Musk just has an extremely curated video of robots shuffling around like a 90yo. I can see why this presentation tanked Teslas stock price by $60billion.

The dumbass even thought his bus was a good idea, a vehicle that's meant to be mass transit has no ground clearance and they boxed the wheels in making it turn poorly or wasting massive amounts of space on the interior.

Babadook7201d ago

I think it's ahead of Boston dynamics in terms of being a product. Like I said prescripted is not really the same thing as thats not really particularly useful, at least in the human form.

Grilla201d ago

AI? Those bots were controlled by ppl. It’s vaporware

cartoonx1201d ago

AI is also pre-scripted, just more advance. there is a reason you keep getting new version of chat GPT. trained more, better data, algo improved.
It's just a fancier way of pre-scripted. its still limited to what is trained on, how its train, and generative capabilites are limited to how its written.

+ Show (2) more repliesLast reply 201d ago
150°

Detroit: Become Human Has Sold Over 10 Million Copies

Detroit: Become Human has officially sold over 10 million copies, making it the second most popular choice-and-consequence game after The Witcher 3, which sold over 50 million copies.

Ezio2048205d ago

"making it the second most popular choice-and-consequence game after The Witcher 3"

Stupidest line I have heard in a long time from a gaming article.

Amplitude205d ago

I actually audibly laughed out loud

VenomUK205d ago

I enjoy all genres of video games including action adventures, RPGs, beat ‘em ups, FPS and choice and consequence games.

mkis007205d ago

What a weird way to categorize 2 unrelated games.

VenomUK205d ago (Edited 205d ago )

Exactly! Maybe they got ChatGPT to help them with their homework?

JEECE205d ago

Cool. Great sales for a game of this style.

90sGamingWasBetter205d ago

One of my favourites from last gen.

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