60°
9.0

Doki Doki Literature Club! review - ChristCenteredGamer

"Doki doki" is a Japanese onomatopoeia for a heartbeat, such as a middle school boy might feel when confronted with a cute girl or a bloody knife. Depending on your inclinations, Doki Doki Literature Club! (DDLC) will earn every part of its title, including the exclamation point. The player-named protagonist is invited to join the high school Literature Club by his next-door neighbor female friend whom he has known since childhood. That day he goes to the club and meets the three other club members. If you guessed that they are also female, then you’ve probably played a dating sim before. If you further adduced that the four girls range from shy yet deep to hyperactive yet insecure, all the better. Your expectations will let you ignore the growing chill in your spine just a little bit longer.

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christcenteredgamer.com
BootHammer2353d ago

Nice score, looks like you enjoyed it!

Alexious2353d ago

I've only heard good things about this one

60°

Doki Doki Literature Club Girls If They Were Real

Erina writes: "We brought the girls from the hit video game Doki Doki Literature Club to life and made them look real with the magic of AI."

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happyanimeface.com
jznrpg476d ago (Edited 476d ago )

One looks Japanese and the rest don’t for some reason. Monika I could see not being Japanese from the name but the rest have Japanese names but are Caucasian , weird

Yui_Suzumiya476d ago

This is article is funny because I'm the creative director of Projekt Monika. It's a scientific initiative to bring Monika into the real world.

MadLad545d ago

I actually had a good amount of fun with Donut County. Dokie Dokie Literature Club speaks for itself.

Number1TailzFan545d ago

Well it's an adult game, so as expected for a lot of anime really.

40°

Doki Doki Literature Club Has Gaming's Most Terrifying Villain

TheGamer Writes "There is no shortage of horror video games. In the days of the PS1, the restricted vision suited the horror scene, with developers favouring reasons to include thick fog or dark shadows to obscure the fact the games couldn't render more than five steps in front of you."

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thegamer.com